Von Luckner Heavy Tank VNL-K70
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Juggernaut
- Intro
- 3008 Late Succession War (LosTech)
- Rules
- Introductory
- Cost
- 3.52M C-bills
- Move
- Armor
- 176 pts

FlamerPPCAutocannon/10Machine GunLRM 10SRM 4
TR:3039 · Record Sheets: RS:3039u
Compare this unitBattle Value
1,060by skill
Point Value
27
Recognition Notes
The Von Luckner Heavy Tank VNL-K70 is a 75-ton tracked combat vehicle built as a juggernaut, cruising at 32 km/h with a top speed near 54. Where the VNL-K65N's turret carries paired SRM 6 launchers, an autocannon/20, a machine gun, and an SRM 4, this variant's turret mounts a single SRM 4, a PPC, an autocannon/10, and a machine gun. The flamer on the front and the LRM 10 in the rear carry over from the VNL-K65N. It remains a maintenance-intensive design, standard armor, and is assembled as a field refit at various sites rather than a dedicated factory.
Armor & Loadout
VON LUCKNER HEAVY TANK VNL-K70
EnergyBallisticMissile
Front: 41 front
Right: 30 front
Left: 30 front
Turret: 45 front
Rear: 30 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F | 1 | |
| MslSRM 4 | T | 1 | 1 t ammo in B |
| Enr | T | 1 | |
| Bal | T | 1 | 2 t ammo in B |
| Bal | T | 1 | 0.5 t ammo in B |
| Mslrear | RE | 1 | 1 t ammo in B |
Systems & Manufacturers
VNL-K70
Von Luckner Heavy Tank
PV27
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
3
M (+2)
3
L (+4)
1
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 47Skill 1 42Skill 2 37Skill 3 32Skill 4 27Skill 5 24Skill 6 21Skill 7 18Skill 8 15
Availability by era
9 eras · 2 factions
Von Luckner Heavy Tank variants (10)
VNL-K65N Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/-, REAR0*/1/1, SRCH, SRM2/2, TUR(4/4/-, SRM2/2, AC2/2/-) Introduced 2612 Battle value 1,100 Point value 30(Star League) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities AC2/2/-, IF1, REAR0*/-/-, SRCH, TUR(4/4/-, AC2/2/-) Introduced 2683 Battle value 1,216 Point value 37(Royal) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1, IF1, SRCH, TUR(4/3/2, FLK1/1/1) Introduced 2761 Battle value 1,261 Point value 35VNL-K100 Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC4/4/-, SRCH, TUR(5/5/-, AC4/4/-) Introduced 3002 Battle value 1,001 Point value 30
VNL-K70 current variant Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, REAR0*/1/1, SRCH, TUR(3/3/1, AC1/1/-) Introduced 3008 Battle value 1,060 Point value 27
VNL-K75N Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(5/5/-) Introduced 3062 Battle value 1,350 Point value 36VNL-K65W Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(5/5/-) Introduced 3063 Battle value 1,319 Point value 40VNL-X71 (Yakuza) Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, CR, FLK1/1/-, SRCH, TUR(3/3/-, FLK1/1/-) Introduced 3076 Battle value 1,847 Point value 46VNL-K85N Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, FLK1/1/-, REAR1/1/-, SRCH, SRM1/1, TUR(3/3/-, FLK1/1/-, SRM1/1) Introduced 3135 Battle value 1,584 Point value 38VNL-K90 Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, REAR0*/0*/0*, SRCH, TUR(4/3/2) Introduced 3145 Battle value 1,688 Point value 41