Von Luckner Heavy Tank VNL-K100
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Juggernaut
- Intro
- 3002 Late Succession War (LosTech)
- Rules
- Introductory
- Cost
- 3.67M C-bills
- Move
- Armor
- 144 pts

Autocannon/20 ×2SRM 6
TR:3039 · Record Sheets: RS:3039u
Compare this unitBattle Value
1,001by skill
Point Value
30
Recognition Notes
The Von Luckner Heavy Tank VNL-K100 is a 75-ton tracked combat vehicle built for the juggernaut role, cruising at 32 km/h and topping out near 54. Where the VNL-K65N's turret carried a mixed battery of an SRM 6, a second SRM 6, an Autocannon/20, a machine gun, and an SRM 4, this variant strips that down to a single SRM 6 alongside a pair of Autocannon/20 in the turret. The front-mounted Flamer and the rear-facing LRM 10 of the original are both gone, leaving the hull without secondary weapons. It remains a maintenance-intensive design, standard armor plate over the hull, and is a field refit rather than a factory-built model, assembled at various sites.
Armor & Loadout
VON LUCKNER HEAVY TANK VNL-K100
BallisticMissile
Front: 43 front
Right: 29 front
Left: 29 front
Turret: 24 front
Rear: 19 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | T | 1 | 1 t ammo in B |
| Bal | T ×2 | 2 | 4 t ammo in B |
Systems & Manufacturers
VNL-K100
Von Luckner Heavy Tank
PV30
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
5
M (+2)
5
L (+4)
0
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18
Availability by era
5 eras · 2 factions
Von Luckner Heavy Tank variants (10)
VNL-K65N Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/-, REAR0*/1/1, SRCH, SRM2/2, TUR(4/4/-, SRM2/2, AC2/2/-) Introduced 2612 Battle value 1,100 Point value 30(Star League) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities AC2/2/-, IF1, REAR0*/-/-, SRCH, TUR(4/4/-, AC2/2/-) Introduced 2683 Battle value 1,216 Point value 37(Royal) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1, IF1, SRCH, TUR(4/3/2, FLK1/1/1) Introduced 2761 Battle value 1,261 Point value 35
VNL-K100 current variant Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC4/4/-, SRCH, TUR(5/5/-, AC4/4/-) Introduced 3002 Battle value 1,001 Point value 30
VNL-K70 Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, REAR0*/1/1, SRCH, TUR(3/3/1, AC1/1/-) Introduced 3008 Battle value 1,060 Point value 27VNL-K75N Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(5/5/-) Introduced 3062 Battle value 1,350 Point value 36VNL-K65W Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(5/5/-) Introduced 3063 Battle value 1,319 Point value 40VNL-X71 (Yakuza) Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, CR, FLK1/1/-, SRCH, TUR(3/3/-, FLK1/1/-) Introduced 3076 Battle value 1,847 Point value 46VNL-K85N Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, FLK1/1/-, REAR1/1/-, SRCH, SRM1/1, TUR(3/3/-, FLK1/1/-, SRM1/1) Introduced 3135 Battle value 1,584 Point value 38VNL-K90 Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, REAR0*/0*/0*, SRCH, TUR(4/3/2) Introduced 3145 Battle value 1,688 Point value 41