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Viper VP-9

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Tech
Mixed
Mass
70t
Intro
3147 Dark Age
Rules
Standard
Move
Armor
216 pts

Plasma Cannon ×4Mace

SkillPVSkill 0 52Skill 1 46Skill 2 40Skill 3 34Skill 4 28Skill 5 25Skill 6 22Skill 7 19Skill 8 16

Availability by era

2 eras · 4 factions

GunPilotAdj BV
G015,184
G124,533
G233,770
G342,962
G452,244
G561,930
G671,728
G781,526
G881,436

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The VP-9 is a 3147 rebuild of the 2832 VP-1, keeping the 70-ton brawler's close-in role but reworking its arms entirely. Where the VP-1 carried a Binary Laser (Blazer) Cannon in each arm and three Medium Pulse Lasers spread across the torsos, the VP-9 mounts four Plasma Cannons together in the left arm, fitted with an actuator enhancement system, while the right arm swings a mace instead of a matching cannon. A Clan active probe sits in the head, and the heat-sink count falls from 17 to 13 Inner Sphere double sinks as the engine shifts from an XL fusion unit to a 280 Inner Sphere light fusion engine and the internal structure moves to Inner Sphere composite. Cruising speed holds at 43 km/h with a top speed near 65 and a 120-metre jump, and the type still carries a fixed searchlight, enhanced communications gear, and its rugged, field-serviceable frame. Kallon Industries builds it at Bernardo.

Armor & loadout

Mech rightFrontMech left
VIPER VP-9
EnergyPhysical
Weapon / EquipmentLocQtyAmmo
PhyMaceRA1
EnrLA ×4460 rds · 6 t in LT
electronicsActive ProbeClanHD
otherActuator Enhancement SystemISLA