Strider SR1-OH
- Type
- BattleMech
- Tech
- Mixed
- Mass
- 40t
- Role
- Sniper
- Intro
- 3099 Early Republic
- Rules
- Standard
- Cost
- 4.89M C-bills
- Move
- Armor
- 120 pts
Streak LRM 10 ×2
Battle Value
1,192by skill
Point Value
26
Recognition Notes
The Strider SR1-OH is a 40-ton medium configured for sniping at range, cruising at 65 km/h and topping out near 97, the same pace as the SR1-O base configuration. Where the base carries an SRM 6 in each arm and a Small Laser in the head, this configuration mounts a Streak LRM 10 in the left arm and a Streak LRM 10 in the right arm, dropping the head-mounted laser entirely. The mixed Inner Sphere and Clan technology loadout trades the base's short-range brawling punch for stand-off missile fire. It is built by Luthien Armor Works at its OmniMech Production Facility, with Irian BattleMechs Unlimited producing it as well.
Armor & Loadout
STRIDER SR1-OH
Missile
Head: 9 front
Center Torso: 15 front, 6 rear
Right Torso: 14 front, 5 rear
Left Torso: 14 front, 5 rear
Right Arm: 12 front
Left Arm: 12 front
Right Leg: 14 front
Left Leg: 14 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RA · LA | 2 | 2 t ammo in RT, LT |
CASE: Right Torso · Left Torso
Systems & Manufacturers
SR1-OH
Strider
PV26
TP: BMSZ: 2TMM: 0MV: 12"
ROLE: Sniper
Damage
S (+0)
2
M (+2)
2
L (+4)
2
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 46Skill 1 41Skill 2 36Skill 3 31Skill 4 26Skill 5 23Skill 6 20Skill 7 17Skill 8 14
Availability by era
4 eras · 15 factions
Capellan ConfederationDraconis CombineFree Worlds League (Duchy of Andurien)Free Worlds League (Duchy of Tamarind-Abbey)Free Worlds League (Marik-Stewart Commonwealth)Free Worlds League (Non-Aligned Worlds)Free Worlds League (Oriente Protectorate)Free Worlds League (Regulan Fiefs)Free Worlds League (Rim Commonality)Magistracy of CanopusMercenaryRepublic of the Sphere
Strider variants (12)
SR1-O Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, OMNI, PRB, RCN Introduced 3057 Battle value 867 Point value 28SR1-OA Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MHQ1, OMNI, PRB, RCN, SNARC2, TAG Introduced 3057 Battle value 723 Point value 23SR1-OB Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1, OMNI Introduced 3057 Battle value 910 Point value 26SR1-OC Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, IF1, MHQ1, OMNI Introduced 3057 Battle value 944 Point value 28SR1-OD Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MHQ1, OMNI, PRB, RCN, TAG Introduced 3057 Battle value 873 Point value 31SR1-OE Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3058 Battle value 976 Point value 28SR1-OR Role Striker Tech base Mixed Rules Experimental Alpha Strike abilities CASE, OMNI Introduced 3059 Battle value 1,339 Point value 29SR1-OF Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3060 Battle value 1,032 Point value 25SR1-OG Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, OMNI Introduced 3070 Battle value 883 Point value 27SR1-OX Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, IF0*, OMNI Introduced 3071 Battle value 889 Point value 25
SR1-OH current variant Role Sniper Tech base Mixed Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3099 Battle value 1,192 Point value 26
SR1-OM Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3BSM2, ENE, MHQ12, OMNI, TAG Introduced 3135 Battle value 607 Point value 23