Star Adder (Blood Asp) Prime
- Type
- BattleMech
- Tech
- Clan
- Mass
- 90t
- Role
- Brawler
- Intro
- 3060 Clan Invasion
- Rules
- Standard
- Cost
- 29.42M C-bills
- Move
- Armor
- 256 pts
Heavy Medium Laser ×4Medium Pulse Laser ×2Gauss Rifle ×2Streak SRM 6
TR:3060 · Record Sheets: RS:3060u
Compare this unitBattle Value
2,654by skill
Point Value
57
Recognition Notes
The Star Adder (Blood Asp) Prime is a 90-ton assault built for close-in brawling, cruising at 43 km/h and topping out near 65. Each arm carries a pair of Heavy Medium Lasers and a Medium Pulse Laser, and a Gauss Rifle sits in each torso, with a Streak SRM 6 rounding out the center torso. It runs on a 360 XL fusion engine with endo steel structure and 18 double heat sinks, wrapped in standard armor. Its frame is built rugged and field-serviceable, and Sheridan LM-TA 8-10 produces it at Sheridan, with additional output from the Snow Raven Industrial Complex Alpha at Dante.
Armor & Loadout
STAR ADDER (BLOOD ASP) PRIME
EnergyBallisticMissile
Head: 9 front
Center Torso: 40 front, 13 rear
Right Torso: 24 front, 11 rear
Left Torso: 24 front, 11 rear
Right Arm: 28 front
Left Arm: 28 front
Right Leg: 34 front
Left Leg: 34 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 6 | CT | 1 | 15 rds · 1 t in RT |
| Bal | RT · LT | 2 | 16 rds · 2 t |
| Enr | RA ×2 · LA ×2 | 4 | |
| Enr | RA · LA | 2 |
Systems & Manufacturers
Prime
Star Adder (Blood Asp)
PV57
TP: BMSZ: 4TMM: 0MV: 8"
ROLE: Brawler
Damage
S (+0)
8
M (+2)
8
L (+4)
3
OV: 1Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 101Skill 1 90Skill 2 79Skill 3 68Skill 4 57Skill 5 51Skill 6 45Skill 7 39Skill 8 33
Availability by era
7 eras · 18 factions
Star Adder (Blood Asp) variants (10)
A Role Brawler Tech base Clan Rules Standard Alpha Strike abilities ECM, ENE, OMNI Introduced 3060 Battle value 3,452 Point value 54B Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, IF2, OMNI Introduced 3060 Battle value 2,885 Point value 62C Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/-, OMNI Introduced 3060 Battle value 2,270 Point value 51D Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3060 Battle value 2,396 Point value 50
Prime current variant Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3060 Battle value 2,654 Point value 57
E Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3063 Battle value 3,179 Point value 54F Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, HT1/1/1, OMNI Introduced 3071 Battle value 2,908 Point value 56G Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK2/2/3, OMNI Introduced 3074 Battle value 3,192 Point value 54T Role Brawler Tech base Mixed Rules Standard Alpha Strike abilities CASEII, HT1/1/-, OMNI Introduced 3142 Battle value 3,069 Point value 60I Role Brawler Tech base Mixed Rules Advanced Alpha Strike abilities CASE, OMNI, REL Introduced 3148 Battle value 2,242 Point value 52