Star Adder (Blood Asp) C
- Type
- BattleMech
- Tech
- Clan
- Mass
- 90t
- Role
- Brawler
- Intro
- 3060 Clan Invasion
- Rules
- Standard
- Cost
- 29.84M C-bills
- Move
- Armor
- 256 pts
ER Large LaserUltra AC/10 ×2LB 20-X AC
TR:3060 · Record Sheets: RS:3060u
Compare this unit
Availability by era
7 eras · 18 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,244 |
| G1 | 2 | 4,585 |
| G2 | 3 | 3,814 |
| G3 | 4 | 2,996 |
| G4 | 5 | 2,270 |
| G5 | 6 | 1,952 |
| G6 | 7 | 1,748 |
| G7 | 8 | 1,544 |
| G8 | 8 | 1,453 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Star Adder (Blood Asp) C is a 90-ton assault that brawls at close-in range, cruising at 43 km/h and topping out near 65. Where the Prime configuration mounts twin Gauss Rifles in the side torsos alongside a pair of Heavy Medium Lasers and Medium Pulse Lasers in each arm and a Streak SRM 6 in the center torso, this configuration trades that battery for autocannon fire: an Ultra AC/10 sits in the left arm and a second in the left torso, an ER Large Laser fills the right arm, and an LB 20-X AC occupies the right torso. The heat-sink count drops from 18 double to 14 double to suit the lighter cooling demand of the autocannon-heavy loadout. It carries the same rugged, field-serviceable frame as its sibling, and Sheridan LM-TA 8-10 builds it at Sheridan alongside production at Dante.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RT | 1 | 10 rds · 2 t in CT |
| Bal | LT · LA | 2 | 40 rds · 4 t |
| Enr | RA | 1 |