Shockwave SKW-6H
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Sniper
- Intro
- 3102 Late Republic
- Rules
- Standard
- Cost
- 8.9M C-bills
- Move
- Armor
- 160 pts
ER Large LaserUltra AC/10LRM 10
Battle Value
1,364by skill
Point Value
33
Recognition Notes
The Shockwave SKW-6H is a 50-ton medium built around a 250 XL fusion engine, cruising at 54 km/h and topping out near 86, the same profile as the SKW-2F it descends from. Where the SKW-2F carries a Rotary AC/5 in the right torso, this variant fields an Ultra AC/10 in that location alongside the LRM 10, and the ER Large Laser in the left torso carries over unchanged. In place of the Artemis IV fire-control system fitted to the earlier model's right torso, CASE lines the left torso here, and the heat-sink count drops from 11 to 10 double sinks. Both arms still carry reinforced battle fists, and the type is noted as an easily-serviced design. Earthwerks-FWL, Inc. builds it at Keystone.
Armor & Loadout
SHOCKWAVE SKW-6H
EnergyBallisticMissile
Head: 9 front
Center Torso: 22 front, 9 rear
Right Torso: 17 front, 6 rear
Left Torso: 17 front, 6 rear
Right Arm: 15 front
Left Arm: 15 front
Right Leg: 22 front
Left Leg: 22 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RT | 1 | 20 rds · 2 t in LT |
| Msl | RT | 1 | 12 rds · 1 t in LT |
| Enr | LT | 1 |
CASE: Left Torso
Systems & Manufacturers
SKW-6H
Shockwave
PV33
TP: BMSZ: 2TMM: 0MV: 10"
ROLE: Sniper
Damage
S (+0)
3
M (+2)
3
L (+4)
3
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 61Skill 1 54Skill 2 47Skill 3 40Skill 4 33Skill 5 30Skill 6 27Skill 7 24Skill 8 21
Shockwave variants (4)
SKW-2F Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1 Introduced 3082 Battle value 1,453 Point value 35SKW-4G Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1 Introduced 3083 Battle value 1,449 Point value 32
SKW-6H current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced 3102 Battle value 1,364 Point value 33
SKW-8X Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTTC-1, CASE Introduced 3134 Battle value 1,065 Point value 30