Shockwave SKW-2F
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3082 Early Republic
- Rules
- Standard
- Cost
- 8.62M C-bills
- Move
- Armor
- 160 pts
ER Large LaserRotary AC/5LRM 10
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unitBattle Value
1,453by skill
Point Value
35
Recognition Notes
The Shockwave SKW-2F is a 50-ton skirmisher that fights at stand-off range, cruising at 54 km/h and topping out near 86 on its 250 XL fusion engine. An ER Large Laser sits in the left torso, while the right torso carries both a Rotary AC/5 and an LRM 10 linked to an Artemis IV fire-control system. Endo steel structure and standard armor cover the frame, and both arms carry reinforced battle fists. The design is noted as easily serviced in the field, and Earthwerks-FWL, Inc. builds it at its Keystone plant.
Armor & Loadout
SHOCKWAVE SKW-2F
EnergyBallisticMissile
Head: 9 front
Center Torso: 22 front, 9 rear
Right Torso: 17 front, 6 rear
Left Torso: 17 front, 6 rear
Right Arm: 15 front
Left Arm: 15 front
Right Leg: 22 front
Left Leg: 22 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RT | 1 | 40 rds · 2 t in CT |
| Msl | RT | 1 | 12 rds · 1 t in LT |
| Enr | LT | 1 | |
| electronicsArtemis IV FCSIS | RT |
Systems & Manufacturers
SKW-2F
Shockwave
PV35
TP: BMSZ: 2TMM: 0MV: 10"
ROLE: Skirmisher
Damage
S (+0)
3
M (+2)
4
L (+4)
2
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 63Skill 1 56Skill 2 49Skill 3 42Skill 4 35Skill 5 31Skill 6 27Skill 7 23Skill 8 19
Availability by era
4 eras · 13 factions
Capellan ConfederationDraconis CombineFederated SunsFree Worlds League (Duchy of Andurien)Free Worlds League (Duchy of Tamarind-Abbey)Free Worlds League (Marik-Stewart Commonwealth)Free Worlds League (Non-Aligned Worlds)Free Worlds League (Oriente Protectorate)Free Worlds League (Regulan Fiefs)Free Worlds League (Rim Commonality)MercenaryRepublic of the Sphere
Shockwave variants (4)
SKW-2F current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1 Introduced 3082 Battle value 1,453 Point value 35
SKW-4G Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1 Introduced 3083 Battle value 1,449 Point value 32SKW-6H Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced 3102 Battle value 1,364 Point value 33SKW-8X Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTTC-1, CASE Introduced 3134 Battle value 1,065 Point value 30