Shockwave SKW-4G
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3083 Early Republic
- Rules
- Standard
- Cost
- 8.53M C-bills
- Move
- Armor
- 160 pts
Large X-Pulse LaserRotary AC/5LRM 10
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unit
Availability by era
4 eras · 12 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,347 |
| G1 | 2 | 2,927 |
| G2 | 3 | 2,434 |
| G3 | 4 | 1,913 |
| G4 | 5 | 1,449 |
| G5 | 6 | 1,246 |
| G6 | 7 | 1,116 |
| G7 | 8 | 985 |
| G8 | 8 | 927 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Shockwave SKW-4G is a 50-ton medium that fights at stand-off range, cruising at 54 km/h and topping out near 86 km/h, a 3083 refit of the 3082 SKW-2F. Where the SKW-2F mounts an ER Large Laser in the left torso, this variant carries a Large X-Pulse Laser in its place, alongside the same Rotary AC/5 and LRM 10 in the right torso. The Artemis IV fire-control system tied to the right torso launcher is absent here, and the heat-sink count drops from 11 to 10 double sinks. Both arms still carry reinforced battle fists, and the type is built as an easily-serviced design by Earthwerks-FWL, Inc. at its Keystone factory.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RT | 1 | 40 rds · 2 t in CT |
| Msl | RT | 1 | 12 rds · 1 t |
| Enr | LT | 1 |