Raijin RJN-101-B
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Scout
- Intro
- 3058 Clan Invasion
- Rules
- Standard
- Move
- Armor
- 125 pts
Flamer ×2Medium Laser ×2ER PPCLarge Pulse Laser
Technical Readout: RGv1 · Record Sheets: RG23
Compare this unitBattle Value
1,383by skill
Point Value
28
Recognition Notes
The Raijin RJN-101-B is a 50-ton scout, a 3058 rebuild of the 3052 RJN-101-X striker. Where the original mounted a Medium Pulse Laser in the left arm, this variant carries a Large Pulse Laser in the same location. The one-shot SRM 6 in the left torso and the Streak SRM 2 in the right torso are replaced by a Medium Laser and a Flamer in each of the left and right torsos. The ER PPC in the right torso carries over from the RJN-101-X, and the cruising speed of 65 km/h, top speed of 97 km/h, and the 180-metre jump range carry over as well. Field refit crews handle the conversion at various facilities.
Armor & Loadout
RAIJIN RJN-101-B
Energy
Head: 9 front
Center Torso: 18 front, 8 rear
Right Torso: 13 front, 6 rear
Left Torso: 13 front, 6 rear
Right Arm: 13 front
Left Arm: 13 front
Right Leg: 13 front
Left Leg: 13 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| Enr | RT | 1 | |
| Enr | RT · LT | 2 | |
| Enr | LT | 1 | |
| Enr | LA | 1 | |
| electronicsBeagle Active ProbeIS | LT |
Systems & Manufacturers
RJN-101-B
Raijin
PV28
TP: BMSZ: 2TMM: 0MV: 12"j
ROLE: Scout
Damage
S (+0)
2
M (+2)
2
L (+4)
1
OV: 1Heat scale123S

Special , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 52Skill 1 46Skill 2 40Skill 3 34Skill 4 28Skill 5 25Skill 6 22Skill 7 19Skill 8 16
Availability by era
3 eras · 1 faction
Raijin variants (5)
RJN-101-X Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3052 Battle value 1,302 Point value 29RJN-101-A Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3053 Battle value 1,350 Point value 30
RJN-101-B current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, PRB, RCN Introduced 3058 Battle value 1,383 Point value 28
RJN-101-C Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, MHQ2 Introduced 3062 Battle value 1,389 Point value 34RJN-301-B Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASEII, INARC, SRM1/1 Introduced 3122 Battle value 1,365 Point value 31