Raijin RJN-101-A
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Striker
- Intro
- 3053 Clan Invasion
- Rules
- Standard
- Cost
- 9.95M C-bills
- Move
- Armor
- 125 pts
Medium Pulse Laser ×3ER PPCSRM 6Streak SRM 2
Technical Readout: RGv1 · Record Sheets: RG23
Compare this unitBattle Value
1,350by skill
Point Value
30
Recognition Notes
The RJN-101-A is a 50-ton striker that closes to short range on its trio of medium pulse lasers, backed by an SRM 6 and Streak SRM 2 in its torsos and a single ER PPC for reach. It cruises at 65 km/h and tops out at 97, with a 180-metre jump capability. Where the RJN-101-X original carried a one-shot SRM 6 in the left torso, this configuration fields a standard, reloadable SRM 6 in the same location, and it drops the CASE fitted to the right torso of the 3052 design. Krupp Armament Works builds the type at its Terra plant.
Armor & Loadout
RAIJIN RJN-101-A
EnergyMissile
Head: 9 front
Center Torso: 18 front, 8 rear
Right Torso: 13 front, 6 rear
Left Torso: 13 front, 6 rear
Right Arm: 13 front
Left Arm: 13 front
Right Leg: 13 front
Left Leg: 13 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| MslStreak SRM 2 | RT | 1 | 50 rds · 1 t |
| MslSRM 6 | LT | 1 | 15 rds · 1 t |
| Enr | LA ×3 | 3 |
Systems & Manufacturers
RJN-101-A
Raijin
PV30
TP: BMSZ: 2TMM: 0MV: 12"j
ROLE: Striker
Damage
S (+0)
3
M (+2)
3
L (+4)
1
OV: 2Heat scale123S

Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18
Availability by era
3 eras · 2 factions
Raijin variants (5)
RJN-101-X Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3052 Battle value 1,302 Point value 29
RJN-101-A current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3053 Battle value 1,350 Point value 30
RJN-101-B Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, PRB, RCN Introduced 3058 Battle value 1,383 Point value 28RJN-101-C Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, MHQ2 Introduced 3062 Battle value 1,389 Point value 34RJN-301-B Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASEII, INARC, SRM1/1 Introduced 3122 Battle value 1,365 Point value 31