Pike Support Vehicle (RAC) "Assault Pike"
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Sniper
- Intro
- 3064 FedCom Civil War
- Rules
- Standard
- Cost
- 2.48M C-bills
- Move
- Armor
- 170 pts
Small LaserRotary AC/2 ×3
Battle Value
961by skill
Point Value
28

Source: RG30
Compare this unit(RAC) "Assault Pike"
Pike Support Vehicle
PV28
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Sniper
Damage
S (+0)
3
M (+2)
3
L (+4)
3
Heat not tracked

Special ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 52Skill 1 46Skill 2 40Skill 3 34Skill 4 28Skill 5 25Skill 6 22Skill 7 19Skill 8 16
Availability by era
6 eras · 8 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,220 |
| G1 | 2 | 1,941 |
| G2 | 3 | 1,614 |
| G3 | 4 | 1,269 |
| G4 | 5 | 961 |
| G5 | 6 | 826 |
| G6 | 7 | 740 |
| G7 | 8 | 653 |
| G8 | 8 | 615 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Pike Support Vehicle (RAC) "Assault Pike" is a 60-ton tracked combat vehicle fought as a sniper, cruising at 32 km/h with a top speed near 54. This refit swaps the base Pike's paired SRM 2 racks on the front for a single Small Laser, and replaces the three Autocannons/2 in the turret with three Rotary AC/2. The fusion engine replaces the original's ICE plant, and ferro-fibrous armor replaces the standard plate of the base model. Majesty Metals and Manufacturing performs the refit at Dunianshire.
Armor & loadout
PIKE SUPPORT VEHICLE (RAC) "ASSAULT PIKE"
EnergyBallistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F | 1 | |
| Bal | T ×3 | 3 | 4 t ammo in B |
Systems & manufacturers
Pike Support Vehicle variants (7)
Pike Support Vehicle Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(0*/1/1) Introduced 2987 Battle value 648 Point value 18(Missile) Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF2, LRM1/2/2, SRCH, TUR(1/2/2, LRM1/2/2, IF2) Introduced 2993 Battle value 943 Point value 26(AC5) Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/1, EE, SRCH, TUR(1/1/1, AC1/1/1) Introduced 3004 Battle value 715 Point value 21(Clan) Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, SRCH, TUR(2/2/2) Introduced 3055 Battle value 892 Point value 22
(RAC) "Assault Pike" current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(3/3/3) Introduced 3064 Battle value 961 Point value 28
(LB-X) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FC, FLK1/1/1, SRCH, TUR(1/1/1, FLK1/1/1) Introduced 3134 Battle value 862 Point value 23(Plasma) Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, HT2/2/2, SRCH, TUR(HT2/2/2) Introduced 3145 Battle value 1,367 Point value 19