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Pike Support Vehicle (Missile)

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Tech
Inner Sphere
Mass
60t
Rules
Introductory
Cost
1.61M C-bills
Move
Armor
144 pts

LRM 20 ×2SRM 2 ×2

Pike Support Vehicle (Missile) line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 46Skill 1 41Skill 2 36Skill 3 31Skill 4 26Skill 5 23Skill 6 20Skill 7 17Skill 8 14

Availability by era

6 eras · 2 factions

GunPilotAdj BV
G012,178
G121,905
G231,584
G341,245
G45943
G56811
G67726
G78641
G88604

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Pike Support Vehicle (Missile) is a 60-ton tracked combat vehicle fielded as a missile boat, cruising at 32 km/h with a top speed near 54. Where the base Pike Support Vehicle mounts three Autocannons/2s in its turret for a sniper role, this variant strips them out in favor of a pair of LRM 20s in the turret. The paired SRM 2s on the front carry over from the base model. It fights behind standard armor and is built as a field refit at various facilities.

Armor & loadout

PIKE SUPPORT VEHICLE (MISSILE)
Missile
Weapon / EquipmentLocQtyAmmo
MslSRM 2F ×221 t ammo in B
MslT ×223 t ammo in B