Pike Support Vehicle (Plasma)
- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 60t
- Role
- Sniper
- Intro
- 3145 Dark Age
- Rules
- Standard
- Move
- Armor
- 163 pts

Plasma Cannon ×3Streak SRM 2 ×2
Source: RG30
Compare this unitBattle Value
1,367by skill
Point Value
19
Recognition Notes
The Pike Support Vehicle (Plasma) is a 60-ton tracked combat vehicle fielded as a sniper, rebuilding the original Pike around Clan technology and a fusion engine in place of the base model's ICE. The three Autocannons/2s in the turret give way to three Plasma Cannons in the same turret, and the paired SRM 2s on the front become paired Streak SRM 2s in the same position. Ferro-fibrous armor replaces the standard plate of the original, and the hull adds CASE and a targeting computer that the base variant never carried. Cruising and top speed hold at 32 and 54 km/h. New York Vehicle Y2 Facility builds this version at Trondheim.
Armor & Loadout
PIKE SUPPORT VEHICLE (PLASMA)
EnergyMissile
Front: 45 front
Right: 26 front
Left: 26 front
Turret: 40 front
Rear: 26 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 2 | F ×2 | 2 | 1 t ammo in B |
| Enr | T ×3 | 3 | 6 t ammo in B |
| electronicsTargeting ComputerClan | B |
CASE: Body
Systems & Manufacturers
(Plasma)
Pike Support Vehicle
PV19
TP: cvSZ: 3TMM: 0MV: 6"t
ROLE: Sniper
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 35Skill 1 31Skill 2 27Skill 3 23Skill 4 19Skill 5 17Skill 6 15Skill 7 13Skill 8 11
Availability by era
2 eras · 3 factions
Pike Support Vehicle variants (7)
Pike Support Vehicle Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(0*/1/1) Introduced 2987 Battle value 648 Point value 18(Missile) Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF2, LRM1/2/2, SRCH, TUR(1/2/2, LRM1/2/2, IF2) Introduced 2993 Battle value 943 Point value 26(AC5) Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/1, EE, SRCH, TUR(1/1/1, AC1/1/1) Introduced 3004 Battle value 715 Point value 21(Clan) Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, SRCH, TUR(2/2/2) Introduced 3055 Battle value 892 Point value 22(RAC) "Assault Pike" Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(3/3/3) Introduced 3064 Battle value 961 Point value 28(LB-X) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FC, FLK1/1/1, SRCH, TUR(1/1/1, FLK1/1/1) Introduced 3134 Battle value 862 Point value 23
(Plasma) current variant Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, HT2/2/2, SRCH, TUR(HT2/2/2) Introduced 3145 Battle value 1,367 Point value 19