Phoenix Hawk PXH-3D (Jiemin)
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 45t
- Role
- Striker
- Intro
- 3065 FedCom Civil War
- Rules
- Experimental
- Cost
- 12.1M C-bills
- Move
- Armor
- 153 pts
Large X-Pulse LaserMedium X-Pulse Laser

Availability by era
3 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,054 |
| G1 | 2 | 2,670 |
| G2 | 3 | 2,221 |
| G3 | 4 | 1,745 |
| G4 | 5 | 1,322 |
| G5 | 6 | 1,137 |
| G6 | 7 | 1,018 |
| G7 | 8 | 899 |
| G8 | 8 | 846 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The PXH-3D (Jiemin) rebuilds the Phoenix Hawk around pulse optics, where the PXH-1 fought at mid range with a mixed laser-and-machine-gun battery. In place of the left arm's medium laser and machine gun it carries a single Medium X-Pulse Laser, and the right arm's large laser, medium laser, and machine gun give way to a Large X-Pulse Laser. A lighter 315 XL fusion engine and endo steel structure raise cruising speed from 65 to 76 km/h and top speed from 97 to 119 km/h, with jump range extending from 180 to 210 metres. Ferro-fibrous armor replaces the base model's standard plating, and the heat-sink count rises from 10 single to 13 double. The command 'Mech designation, jettisonable arm weapon, and enhanced communications gear carry over from the PXH-1.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA | 1 | |
| Enr | LA | 1 |