Phoenix Hawk PXH-2K
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 45t
- Role
- Striker
- Intro
- 3050 Clan Invasion
- Rules
- Standard
- Cost
- 4.09M C-bills
- Move
- Armor
- 152 pts
Medium Laser ×4ER Large LaserSmall Laser
Technical Readout: RGv1 · Record Sheets: RG11
Compare this unit
Availability by era
7 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,936 |
| G1 | 2 | 2,567 |
| G2 | 3 | 2,135 |
| G3 | 4 | 1,678 |
| G4 | 5 | 1,271 |
| G5 | 6 | 1,093 |
| G6 | 7 | 979 |
| G7 | 8 | 864 |
| G8 | 8 | 813 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The PXH-2K is a 45-ton striker, rebuilt from the 2568 PXH-1 skirmisher with a heavier energy loadout and no jump capability where the original carried a 180-metre jump jet. The twin machine guns in each arm are gone, and the right arm's Large Laser is replaced by an ER Large Laser, still paired with a Medium Laser; the left arm keeps a single Medium Laser. Medium Lasers now sit in both the left torso and right torso, and a Small Laser is added in the center torso. Ferro-fibrous armor replaces the PXH-1's standard plating, and the heat-sink count rises from 10 single to 12 double. Like the original, it remains a command 'Mech with a jettisonable arm weapon and enhanced communications gear, built by Achernar BattleMechs at New Avalon.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT | 1 | |
| Enr | RT · LT · RA · LA | 4 | |
| Enr | RA | 1 |