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Ocelot

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Tech
Clan
Mass
35t
Rules
Standard
Cost
5.72M C-bills
Move
Armor
119 pts

ER Medium Laser ×2Heavy Large Laser

Technical Readout: TR:J · Record Sheets: RS:J

Compare this unit
SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18

Availability by era

6 eras · 8 factions

GunPilotAdj BV
G013,324
G122,907
G232,418
G341,899
G451,439
G561,238
G671,108
G78979
G88921

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Ocelot is a 35-ton striker built around a 210 XL fusion engine, cruising at 65 km/h and reaching 97 km/h, with a jump range of 180 metres. Its firepower centers on a Heavy Large Laser in the left torso alongside a pair of ER Medium Lasers in the right arm. A light active probe rides in the head, and the right arm carries a jettisonable weapon mount. Ferro-fibrous armor and 15 double heat sinks round out the design, which is built by Irece Alpha at its Irece factory.

Armor & loadout

Mech rightFrontMech left
OCELOT
Energy
Weapon / EquipmentLocQtyAmmo
EnrLT1
EnrRA ×22
electronicsLight Active ProbeClanHD