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Morningstar City Command Vehicle

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Tech
Inner Sphere
Mass
60t
Rules
Standard
Cost
8.35M C-bills
Move
Armor
144 pts

Machine Gun ×3Autocannon/10C3 Master Unit

Morningstar City Command Vehicle line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18

Availability by era

6 eras · 8 factions

GunPilotAdj BV
G011,700
G121,487
G231,236
G34972
G45736
G56633
G67567
G78500
G88471

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

BallisticSupport
Front: 43 front
Right: 29 front
Left: 29 front
Turret: 24 front
Rear: 19 front
Weapon / EquipmentLocQtyAmmo
BalF · R · L31 t ammo in B
BalT12 t ammo in B
SupC3 Master UnitB1
electronicsTargeting ComputerISB