Skip to content

Medium Strike Fighter Defender II

Loading Create variant…
Tech
Inner Sphere
Mass
25t
Rules
Standard
Move
Armor
24 pts

LRM 5 ×2

Medium Strike Fighter Defender II line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 28Skill 1 25Skill 2 22Skill 3 19Skill 4 16Skill 5 14Skill 6 12Skill 7 10Skill 8 8

Availability by era

8 eras · 33 factions

GunPilotAdj BV
G01541
G12473
G23393
G34309
G45234
G56201
G67180
G78159
G88150

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Defender II is a 25-ton fighter flown in the fire-support role. It drops the Defender's nose-mounted SRM 2, leaving the LRM 5 in the right wing and the LRM 5 in the left wing as its sole armament. Each of those launchers now fires with an Artemis IV FCS in its own wing, tightening the missile spread the original lacked. The fighter carries standard armor and runs on an ICE plant as before. Caletra Fighters builds the type, alongside Imstar AeroSpace, Jalastar Aerospace, and Wakazashi Enterprises.

Armor & loadout

MEDIUM STRIKE FIGHTER DEFENDER II
Missile
Weapon / EquipmentLocQtyAmmo
MslRW · LW21 t ammo in FS
electronicsArtemis IV FCSISRW · LW