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Medium Strike Fighter Crane

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Tech
Inner Sphere
Mass
25t
Rules
Introductory
Move
Armor
24 pts

LRM 5 ×3

Medium Strike Fighter Crane line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 28Skill 1 25Skill 2 22Skill 3 19Skill 4 16Skill 5 14Skill 6 12Skill 7 10Skill 8 8

Availability by era

10 eras · 5 factions

GunPilotAdj BV
G01633
G12553
G23460
G34362
G45274
G56236
G67211
G78186
G88175

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Crane is a 25-ton fighter flown in the fire-support role, replacing the Defender's SRM 2 in the nose with a third LRM 5, joining the LRM 5 in the right wing and LRM 5 in the left wing carried over from that earlier model. The result is a fighter armed with three LRM 5 launchers of identical type spread across nose, right wing, and left wing. It flies in standard armor and, like the Defender, runs on an ICE powerplant. Mujika Aerospace Technologies builds the Crane at St. Ives.

Armor & loadout

MEDIUM STRIKE FIGHTER CRANE
Missile
Weapon / EquipmentLocQtyAmmo
MslN · RW · LW31 t ammo in FS