Medium Strike Fighter Defender II C
- Type
- Aerospace
- Tech
- Clan
- Mass
- 25t
- Role
- Dogfighter
- Intro
- 3142 Dark Age
- Rules
- Standard
- Move
- Armor
- 24 pts
Medium Chemical Laser ×3AP Gauss Rifle ×4


Availability by era
2 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 869 |
| G1 | 2 | 760 |
| G2 | 3 | 632 |
| G3 | 4 | 496 |
| G4 | 5 | 376 |
| G5 | 6 | 323 |
| G6 | 7 | 290 |
| G7 | 8 | 256 |
| G8 | 8 | 241 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Defender II C is a 25-ton fighter that rebuilds the Defender as a close-in dogfighter, discarding the original's SRM 2 in the nose and the paired LRM 5s in the wings for a nose battery of three medium chemical lasers and a pair of AP Gauss rifles on each wing. The switch to Clan-built systems trades the Defender's fire-support role for sustained short-range gunnery. CASE units sit in the right wing, the left wing, and the fuselage, guarding the ammunition feeding the AP Gauss rifles. Armor remains standard plate over the ICE-powered airframe.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | N ×3 | 3 | 1 t ammo in FS |
| Bal | RW ×2 · LW ×2 | 4 | 1 t ammo in FS |
CASE: Right Wing · Left Wing · Fuselage