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Marshal MHL-X1

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Tech
Inner Sphere
Mass
55t
Intro
3059 Clan Invasion
Rules
Standard
Cost
4.55M C-bills
Move
Armor
179 pts

FlamerLarge LaserMedium LaserMedium Pulse LaserMachine Gun ×2LRM 5

SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19

Availability by era

7 eras · 11 factions

GunPilotAdj BV
G012,687
G122,349
G231,954
G341,535
G451,163
G561,000
G67896
G78791
G88744

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Marshal MHL-X1 is a 55-ton skirmisher running on a 220 fusion engine, cruising at 43 km/h and topping out near 65, with a single jump carrying it 120 metres. Its right arm carries a large laser and its left a medium laser, while the left torso holds a pair of machine guns and the right torso pairs a medium pulse laser with an LRM 5; a flamer sits in the center torso. Eighteen single heat sinks and ferro-fibrous armor round out the frame, which is built rugged and field-serviceable, easy to keep running between engagements. Taurus Territorial Industries manufactures the type at its Taurus works, with production also carried out at Detroit.

Armor & loadout

Mech rightFrontMech left
MARSHAL MHL-X1
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
EnrCT1
EnrRT1
MslRT124 rds · 1 t
BalLT ×22100 rds · 0.5 t
EnrRA1
EnrLA1