Marshal MHL-X1
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 55t
- Role
- Skirmisher
- Intro
- 3059 Clan Invasion
- Rules
- Standard
- Cost
- 4.55M C-bills
- Move
- Armor
- 179 pts
FlamerLarge LaserMedium LaserMedium Pulse LaserMachine Gun ×2LRM 5
TR:3060 · Record Sheets: RS:3060u
Compare this unit
Availability by era
7 eras · 11 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,687 |
| G1 | 2 | 2,349 |
| G2 | 3 | 1,954 |
| G3 | 4 | 1,535 |
| G4 | 5 | 1,163 |
| G5 | 6 | 1,000 |
| G6 | 7 | 896 |
| G7 | 8 | 791 |
| G8 | 8 | 744 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Marshal MHL-X1 is a 55-ton skirmisher running on a 220 fusion engine, cruising at 43 km/h and topping out near 65, with a single jump carrying it 120 metres. Its right arm carries a large laser and its left a medium laser, while the left torso holds a pair of machine guns and the right torso pairs a medium pulse laser with an LRM 5; a flamer sits in the center torso. Eighteen single heat sinks and ferro-fibrous armor round out the frame, which is built rugged and field-serviceable, easy to keep running between engagements. Taurus Territorial Industries manufactures the type at its Taurus works, with production also carried out at Detroit.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT | 1 | |
| Enr | RT | 1 | |
| Msl | RT | 1 | 24 rds · 1 t |
| Bal | LT ×2 | 2 | 100 rds · 0.5 t |
| Enr | RA | 1 | |
| Enr | LA | 1 |