Manticore Heavy Tank (XL)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Brawler
- Intro
- 3117 Late Republic
- Rules
- Standard
- Move
- Armor
- 178 pts
ER PPCMedium LaserEnhanced LRM 10Streak SRM 6
Source: RG31
Compare this unitBattle Value
1,191by skill
Point Value
31
Recognition Notes
The Manticore Heavy Tank (XL) is a 60-ton tracked combat vehicle fought as a brawler, cruising at 43 km/h with a top speed of 65. Its turret trades the base tank's PPC, LRM 10, and SRM 6 for an ER PPC, an Enhanced LRM 10, and a Streak SRM 6, while the Medium Laser stays on the front of the hull. The XL engine and Heavy Ferro-Fibrous armor replace the original's Fusion plant and Standard plate, and the hull adds CASE and a targeting computer neither carried before. Defiance Industries builds the type at Hesperus II.
Armor & Loadout
MANTICORE HEAVY TANK (XL)
EnergyMissile
Front: 42 front
Right: 34 front
Left: 34 front
Turret: 42 front
Rear: 26 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F | 1 | |
| Enr | T | 1 | |
| Msl | T | 1 | 1 t ammo in B |
| MslStreak SRM 6 | T | 1 | 1 t ammo in B |
| electronicsTargeting ComputerIS | B |
CASE: Body
Systems & Manufacturers
(XL)
Manticore Heavy Tank
PV31
TP: CVSZ: 3TMM: 0MV: 8"t
ROLE: Brawler
Damage
S (+0)
4
M (+2)
4
L (+4)
2
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19
Availability by era
3 eras · 5 factions
Manticore Heavy Tank variants (10)
Manticore Heavy Tank Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, SRCH, TUR(2/3/2, IF1) Introduced 2575 Battle value 993 Point value 28EC Role Brawler Tech base Mixed Rules Experimental Alpha Strike abilities IF1, SRCH, TUR(3/3/2, IF1) Introduced 2823 Battle value 1,147 Point value 28(3055 Upgrade) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, SRCH, TUR(3/3/1, IF1) Introduced 3055 Battle value 957 Point value 29(LB-X) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1, SRCH, TUR(2/2/1, FLK1/1/1) Introduced 3060 Battle value 961 Point value 26(C3M) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, IF1, MHQ5, SRCH, TAG, TUR(2/2/2, IF1) Introduced 3063 Battle value 958 Point value 34(C3S) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, IF1, MHQ1, SRCH, TUR(2/3/2, IF1) Introduced 3063 Battle value 1,008 Point value 31(RAC) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(3/3/-) Introduced 3069 Battle value 1,241 Point value 28(HPPC) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, IF0*, SRCH, TUR(3/3/3, AMS, IF0*) Introduced 3074 Battle value 1,149 Point value 30"The Ballista" Role Missile Boat Tech base Inner Sphere Rules Experimental Alpha Strike abilities C3S, CASE, ES, IF1, MHQ1, SRCH, TUR(2/3/2, IF1) Introduced 3076 Battle value 1,135 Point value 30
(XL) current variant Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(3/3/2, IF1) Introduced 3117 Battle value 1,191 Point value 31