Locust IIC 6
- Type
- BattleMech
- Tech
- Clan
- Mass
- 25t
- Role
- Scout
- Intro
- 3075 Jihad
- Rules
- Standard
- Cost
- 2.09M C-bills
- Move
- Armor
- 86 pts
ER Medium LaserHeavy Machine Gun ×6Heavy Machine Gun Array ×2
Technical Readout: TR:PP · Record Sheets: RS:3085u-PP
Compare this unit
Availability by era
5 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,793 |
| G1 | 2 | 1,568 |
| G2 | 3 | 1,304 |
| G3 | 4 | 1,024 |
| G4 | 5 | 776 |
| G5 | 6 | 667 |
| G6 | 7 | 598 |
| G7 | 8 | 528 |
| G8 | 8 | 497 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Locust IIC 6 is a 25-ton scout that fights close in, a role change from the 2832 original's striker profile though cruising speed holds at 86 km/h and top speed at 130. Where that first Locust IIC packed four ER Small Lasers into each arm behind a Medium Pulse Laser in the center torso, this variant replaces the arm batteries with three Heavy Machine Guns and a Heavy Machine Gun Array in each arm, and swaps the center torso weapon for an ER Medium Laser. The minimal, weapon-pod arms without hands and the low, hard-to-target silhouette carry over from the base machine. Gorton, Kingsley, & Thorpe Enterprises builds it at Satalice, with additional production at W-7 Facilities' Weingarten line.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT | 1 | |
| Bal | RA ×3 · LA ×3 | 6 | 100 rds · 1 t in RT |
| BalHeavy Machine Gun Array | RA · LA | 2 |