Kodiak 2
- Type
- BattleMech
- Tech
- Clan
- Mass
- 100t
- Role
- Brawler
- Intro
- 3062 FedCom Civil War
- Rules
- Standard
- Cost
- 29.34M C-bills
- Move
- Armor
- 280 pts
ER Medium Laser ×4ER Large LaserUltra AC/20Streak SRM 6
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2
Compare this unitBattle Value
2,856by skill
Point Value
50
Recognition Notes
The Kodiak 2 is a 100-ton assault that brawls at close range, cruising at 43 km/h and topping out near 65. Where the original Kodiak carries four ER medium lasers in each arm, this configuration trims each arm's battery to two, and it drops one of the two Streak SRM 6 racks in the left torso, leaving a single launcher there. The Ultra AC/20 in the right torso and the ER large laser in the center torso carry over unchanged, and both arms still carry reinforced battle fists. Bergan Industries builds it at its Alshain works.
Armor & Loadout
KODIAK 2
EnergyBallisticMissile
Head: 9 front
Center Torso: 40 front, 15 rear
Right Torso: 32 front, 10 rear
Left Torso: 32 front, 10 rear
Right Arm: 32 front
Left Arm: 32 front
Right Leg: 34 front
Left Leg: 34 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT | 1 | |
| Bal | RT | 1 | 10 rds · 2 t in LT |
| MslStreak SRM 6 | LT | 1 | 15 rds · 1 t |
| Enr | RA ×2 · LA ×2 | 4 |
Systems & Manufacturers
2
Kodiak
PV50
TP: BMSZ: 4TMM: 0MV: 8"j
ROLE: Brawler
Damage
S (+0)
6
M (+2)
6
L (+4)
1
OV: 2Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 90Skill 1 80Skill 2 70Skill 3 60Skill 4 50Skill 5 45Skill 6 40Skill 7 35Skill 8 30
Availability by era
6 eras · 3 factions
Kodiak variants (7)
Kodiak Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3001 Battle value 2,927 Point value 535 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3052 Battle value 3,067 Point value 56
2 current variant Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3062 Battle value 2,856 Point value 50
4 Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/-, IF2 Introduced 3066 Battle value 2,728 Point value 59(Cale) Role Juggernaut Tech base Mixed Rules Experimental Alpha Strike abilities C3M, CASE, MHQ5, PRB, RCN, TAG Introduced 3068 Battle value 2,535 Point value 643 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/3/- Introduced 3068 Battle value 2,615 Point value 476 Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/- Introduced 3131 Battle value 2,922 Point value 55