JES III Missile Carrier (Speed)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Missile Boat
- Intro
- 3135 Dark Age
- Rules
- Standard
- Cost
- 6.07M C-bills
- Move
- Armor
- 128 pts

LRM 15 ×4
Battle Value
1,108by skill
Point Value
30
Recognition Notes
The JES III Missile Carrier (Speed) is a 60-ton wheeled combat vehicle built as a missile boat that fights at long range. Four LRM 15 launchers share a single turret, giving it a heavy concentration of stand-off firepower in one mount. It cruises at 43 km/h and can push to 65 km/h, brisk for its weight, riding on an XL engine under Heavy Ferro-Fibrous armor. The design is noted as an easily-serviced one. Joint Equipment Systems builds it at Alula Australis, with additional production at Panpour and Zebebelgenubi.
Armor & Loadout
JES III MISSILE CARRIER (SPEED)
Missile
Front: 40 front
Right: 21 front
Left: 21 front
Turret: 26 front
Rear: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | T ×4 | 4 | 6 t ammo in B |
Systems & Manufacturers
(Speed)
JES III Missile Carrier
PV30
TP: CVSZ: 3TMM: 0MV: 8"w
ROLE: Missile Boat
Damage
S (+0)
2
M (+2)
4
L (+4)
4
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18
Availability by era
2 eras · 6 factions
JES III Missile Carrier variants (5)
(MML) Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities IF2, LRM0/2/2, SRCH, SRM4/2, TUR(5/4/2, IF2, LRM0/2/2, SRM4/2) Introduced 3133 Battle value 947 Point value 30(Thunderbolt) Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities IF3, SRCH, TUR(3/3/3, IF3) Introduced 3133 Battle value 995 Point value 27JES III Missile Carrier Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities IF4, LRM2/4/4, SRCH, TUR(2/4/4, IF4, LRM2/4/4) Introduced 3133 Battle value 1,037 Point value 31
(Speed) current variant Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities IF4, LRM2/4/4, SRCH, TUR(2/4/4, IF4, LRM2/4/4) Introduced 3135 Battle value 1,108 Point value 30
(C3) Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, IF4, LRM2/4/4, MHQ1, SRCH, TUR(2/4/4, IF4, LRM2/4/4) Introduced 3140 Battle value 1,020 Point value 33