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Hornet HNT-152

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Tech
Inner Sphere
Mass
20t
Rules
Introductory
Cost
1.28M C-bills
Move
Armor
64 pts

Medium LaserSmall LaserSRM 4

SkillPVSkill 0 29Skill 1 26Skill 2 23Skill 3 20Skill 4 17Skill 5 15Skill 6 13Skill 7 11Skill 8 9

Availability by era

7 eras · 6 factions

GunPilotAdj BV
G011,097
G12960
G23798
G34627
G45475
G56409
G67366
G78323
G88304

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Hornet HNT-152 is a 20-ton striker that closes to short range, a 2997 field refit of the 2760 HNT-151. In place of the LRM 5 in the right torso it carries an SRM 4, trading the earlier model's stand-off punch for close-in firepower, while the Small Laser in the left arm and the Medium Laser in the right arm carry over unchanged. Cruising speed holds at 54 km/h with a top speed near 86, and a single jump still carries it 150 metres. The type keeps its minimal, weapon-pod arms without hands and its low, hard-to-target silhouette, and it is assembled piecemeal as a field refit rather than at a dedicated factory.

Armor & loadout

Mech rightFrontMech left
HORNET HNT-152
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslSRM 4RT125 rds · 1 t in LT
EnrRA1
EnrLA1