Helios HEL-7L
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Sniper
- Intro
- 3144 Dark Age
- Rules
- Advanced
- Move
- Armor
- 169 pts
Light PPC ×2Gauss RifleMML 5 ×2
Battle Value
1,459by skill
Point Value
40
Recognition Notes
The Helios HEL-7L is a 60-ton heavy that fights at long range, cruising at 43 km/h and topping out near 65. Its right arm carries a Gauss rifle, and the left arm mounts a pair of Light PPCs. An MML 5 sits in each torso, giving it flexibility at range without adding tonnage. CASE II protects the right torso, and a boosted C3 slave unit in the left torso ties it into a larger sensor network. The design is noted as easily serviced, and Ceres Metals Industries builds it at St. Ives.
Armor & Loadout
HELIOS HEL-7L
EnergyBallisticMissile
Head: 9 front
Center Torso: 25 front, 7 rear
Right Torso: 21 front, 5 rear
Left Torso: 21 front, 5 rear
Right Arm: 19 front
Left Arm: 19 front
Right Leg: 19 front
Left Leg: 19 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT · LT | 2 | 2 t ammo |
| Bal | RA | 1 | 16 rds · 2 t in RT |
| Enr | LA ×2 | 2 | |
| electronicsC3 Boosted SlaveIS | LT |
CASE II: Right Torso
Systems & Manufacturers
HEL-7L
Helios
PV40
TP: BMSZ: 3TMM: 0MV: 8"
ROLE: Sniper
Damage
S (+0)
4
M (+2)
4
L (+4)
4
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 72Skill 1 64Skill 2 56Skill 3 48Skill 4 40Skill 5 36Skill 6 32Skill 7 28Skill 8 24
Availability by era
2 eras · 1 faction
Helios variants (6)
HEL-2C Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3054 Battle value — Point value —HEL-3D Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM1/1 Introduced 3058 Battle value 1,618 Point value 34HEL-4A Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3060 Battle value 1,519 Point value 35HEL-C Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MHQ1, SRM1/1 Introduced 3060 Battle value 1,533 Point value 35HEL-6X Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3I, ENE, MHQ2, TSM Introduced 3072 Battle value 1,761 Point value 36
HEL-7L current variant Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3BSS, CASEII, IF1, MHQ2 Introduced 3144 Battle value 1,459 Point value 40