Helios HEL-4A
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Skirmisher
- Intro
- 3060 Clan Invasion
- Rules
- Standard
- Cost
- 5.6M C-bills
- Move
- Armor
- 176 pts
Medium Laser ×3ER PPCMRM 20
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unitBattle Value
1,519by skill
Point Value
35
Recognition Notes
The Helios HEL-4A is a 60-ton heavy that fights at stand-off range, cruising at 43 km/h and topping out near 65. Its right arm carries an ER PPC while a pair of medium lasers fills the left arm and a third sits in the head, and an MRM 20 in the right torso adds a burst of close support fire. CASE lines the right torso alongside the MRM ammunition, and the endo steel frame is described as an easily-serviced design. Ceres Metals Industries builds the type at its Warlock facility.
Armor & Loadout
HELIOS HEL-4A
EnergyMissile
Head: 9 front
Center Torso: 25 front, 10 rear
Right Torso: 20 front, 7 rear
Left Torso: 20 front, 7 rear
Right Arm: 19 front
Left Arm: 19 front
Right Leg: 20 front
Left Leg: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD · LA ×2 | 3 | |
| Msl | RT | 1 | 24 rds · 2 t |
| Enr | RA | 1 |
CASE: Right Torso
Systems & Manufacturers
HEL-4A
Helios
PV35
TP: BMSZ: 3TMM: 0MV: 8"j
ROLE: Skirmisher
Damage
S (+0)
4
M (+2)
4
L (+4)
1
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 63Skill 1 56Skill 2 49Skill 3 42Skill 4 35Skill 5 31Skill 6 27Skill 7 23Skill 8 19
Availability by era
7 eras · 6 factions
Helios variants (6)
HEL-2C Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3054 Battle value — Point value —HEL-3D Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM1/1 Introduced 3058 Battle value 1,618 Point value 34
HEL-4A current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3060 Battle value 1,519 Point value 35
HEL-C Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MHQ1, SRM1/1 Introduced 3060 Battle value 1,533 Point value 35HEL-6X Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3I, ENE, MHQ2, TSM Introduced 3072 Battle value 1,761 Point value 36HEL-7L Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3BSS, CASEII, IF1, MHQ2 Introduced 3144 Battle value 1,459 Point value 40