Heimdall Ground Monitor Tank D
- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 95t
- Role
- Juggernaut
- Intro
- 3092 Early Republic
- Rules
- Standard
- Cost
- 21.88M C-bills
- Move
- Armor
- 352 pts

ER Medium Laser ×3Large Chemical Laser ×2LB 10-X AC ×2
Source: RS:3145
Compare this unitBattle Value
1,990by skill
Point Value
47
Recognition Notes
The Heimdall Ground Monitor Tank D is a 95-ton tracked combat vehicle fielded in the juggernaut role, cruising at 32 km/h with a top speed near 54. Like the Prime configuration it carries a pair of LB 10-X AC guns facing front on the hull, but where the Prime's turret mounts a Heavy Large Laser and three Streak SRM 4 launchers, this configuration's turret carries three ER Medium Lasers and two Large Chemical Lasers. CASE in the hull and standard armor carry over from the Prime configuration. WC Site 4 builds the type at Arc-Royal.
Armor & Loadout
HEIMDALL GROUND MONITOR TANK D
EnergyBallistic
Front: 106 front
Right: 70 front
Left: 70 front
Turret: 59 front
Rear: 47 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| BalLB 10-X AC | F ×2 | 2 | 3 t ammo in B |
| Enrpod | T ×3 | 3 | |
| Enrpod | T ×2 | 2 | 3 t ammo in B |
CASE: Body
Systems & Manufacturers
D
Heimdall Ground Monitor Tank
PV47
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
5
M (+2)
5
L (+4)
2
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 83Skill 1 74Skill 2 65Skill 3 56Skill 4 47Skill 5 42Skill 6 37Skill 7 32Skill 8 27
Availability by era
4 eras · 8 factions
Heimdall Ground Monitor Tank variants (5)
A Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI, SRCH, TUR(7/5/2) Introduced 3063 Battle value 2,244 Point value 57Prime Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI, SRCH, TUR(4/4/-) Introduced 3063 Battle value 1,943 Point value 50B Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, IF4, LRM4/4/4, OMNI, SRCH, TUR(4/4/4, IF4, LRM4/4/4) Introduced 3068 Battle value 2,254 Point value 54C Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/3/3, OMNI, SRCH, TUR(3/3/2, FLK1/1/1) Introduced 3075 Battle value 2,131 Point value 48
D current variant Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI, SRCH, TUR(4/4/0) Introduced 3092 Battle value 1,990 Point value 47