Heimdall Ground Monitor Tank B
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- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 95t
- Role
- Missile Boat
- Intro
- 3068 Jihad
- Rules
- Standard
- Cost
- 22.95M C-bills
- Move
- Armor
- 352 pts
LB 10-X AC ×2LRM 20 ×3
Battle Value
2,254by skill
Point Value
54

TR:3067 · Record Sheets: RS:3067u
Compare this unitB
Heimdall Ground Monitor Tank
PV54
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Missile Boat
Damage
S (+0)
5
M (+2)
5
L (+4)
5
Heat not tracked

Special , , , , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 98Skill 1 87Skill 2 76Skill 3 65Skill 4 54Skill 5 49Skill 6 44Skill 7 39Skill 8 34
Availability by era
5 eras · 8 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,207 |
| G1 | 2 | 4,553 |
| G2 | 3 | 3,787 |
| G3 | 4 | 2,975 |
| G4 | 5 | 2,254 |
| G5 | 6 | 1,938 |
| G6 | 7 | 1,736 |
| G7 | 8 | 1,533 |
| G8 | 8 | 1,443 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Heimdall Ground Monitor Tank B is a 95-ton tracked combat vehicle configured as a missile boat, cruising at 32 km/h with a top speed near 54. Where the Prime configuration's turret carries a Heavy Large Laser and three Streak SRM 4 launchers, this configuration mounts three LRM 20 launchers in the turret instead. The pair of LB 10-X AC weapons on the front carries over unchanged from the Prime configuration, and CASE remains fitted in the hull. WC Site 4 builds the type at Arc-Royal.
Armor & loadout
HEIMDALL GROUND MONITOR TANK B
BallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| BalLB 10-X AC | F ×2 | 2 | 3 t ammo in B |
| Mslpod | T ×3 | 3 | 6 t ammo in B |
CASE: Body
Systems & manufacturers
Heimdall Ground Monitor Tank variants (5)
A Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI, SRCH, TUR(7/5/2) Introduced 3063 Battle value 2,244 Point value 57Prime Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI, SRCH, TUR(4/4/-) Introduced 3063 Battle value 1,943 Point value 50
B current variant Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, IF4, LRM4/4/4, OMNI, SRCH, TUR(4/4/4, IF4, LRM4/4/4) Introduced 3068 Battle value 2,254 Point value 54
C Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/3/3, OMNI, SRCH, TUR(3/3/2, FLK1/1/1) Introduced 3075 Battle value 2,131 Point value 48D Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI, SRCH, TUR(4/4/0) Introduced 3092 Battle value 1,990 Point value 47