Heimdall Ground Monitor Tank A
- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 95t
- Role
- Juggernaut
- Intro
- 3063 FedCom Civil War
- Rules
- Standard
- Cost
- 23.75M C-bills
- Move
- Armor
- 352 pts

Heavy Medium LaserLB 10-X AC ×2ATM 12 ×2
TR:3067 · Record Sheets: RS:3067u
Compare this unitBattle Value
2,244by skill
Point Value
57
Recognition Notes
The Heimdall Ground Monitor Tank A is a 95-ton tracked combat vehicle built as a juggernaut, cruising at 32 km/h with a top speed near 54. The pair of LB 10-X AC guns on the front carries over from the Prime configuration. Where the Prime configuration's turret mounts a Heavy Large Laser and three Streak SRM 4 launchers, this configuration's turret instead carries a pair of ATM 12 launchers and a Heavy Medium Laser. The hull retains CASE, and the crew rides behind standard armor. WC Site 4 builds the type at Arc-Royal.
Armor & Loadout
HEIMDALL GROUND MONITOR TANK A
EnergyBallisticMissile
Front: 106 front
Right: 70 front
Left: 70 front
Turret: 59 front
Rear: 47 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| BalLB 10-X AC | F ×2 | 2 | 3 t ammo in B |
| Mslpod | T ×2 | 2 | 6 t ammo in B |
| Enrpod | T | 1 |
CASE: Body
Systems & Manufacturers
A
Heimdall Ground Monitor Tank
PV57
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
9
M (+2)
7
L (+4)
4
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 101Skill 1 90Skill 2 79Skill 3 68Skill 4 57Skill 5 51Skill 6 45Skill 7 39Skill 8 33
Availability by era
6 eras · 10 factions
Heimdall Ground Monitor Tank variants (5)
A current variant Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI, SRCH, TUR(7/5/2) Introduced 3063 Battle value 2,244 Point value 57
Prime Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI, SRCH, TUR(4/4/-) Introduced 3063 Battle value 1,943 Point value 50B Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, IF4, LRM4/4/4, OMNI, SRCH, TUR(4/4/4, IF4, LRM4/4/4) Introduced 3068 Battle value 2,254 Point value 54C Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/3/3, OMNI, SRCH, TUR(3/3/2, FLK1/1/1) Introduced 3075 Battle value 2,131 Point value 48D Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI, SRCH, TUR(4/4/0) Introduced 3092 Battle value 1,990 Point value 47