Hatamoto-Chi HTM-28Tr
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Juggernaut
- Intro
- 3071 Jihad
- Rules
- Standard
- Cost
- 8.79M C-bills
- Move
- Armor
- 247 pts
ER Medium Laser ×2ER PPC ×2Streak SRM 4Streak SRM 6
TR:3085 · Record Sheets: RS:3085u-ONN
Compare this unitBattle Value
2,034by skill
Point Value
47
Recognition Notes
The Hatamoto-Chi HTM-28Tr is an 80-ton assault built for the juggernaut role, cruising at 32 km/h and topping out at 54, with a jump capability of 90 meters. Each arm carries an ER PPC and an ER Medium Laser, while a Streak SRM 4 sits in the left torso and a Streak SRM 6 in the right torso. The design carries standard armor over a standard internal structure, and its 17 double heat sinks handle a heavy energy load. It is noted as an easily-serviced design, and the type is assembled as a field refit as well as by Maltex Corporation.
Armor & Loadout
HATAMOTO-CHI HTM-28TR
EnergyMissile
Head: 9 front
Center Torso: 38 front, 12 rear
Right Torso: 26 front, 8 rear
Left Torso: 26 front, 8 rear
Right Arm: 26 front
Left Arm: 26 front
Right Leg: 34 front
Left Leg: 34 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 6 | RT | 1 | 15 rds · 1 t |
| MslStreak SRM 4 | LT | 1 | 25 rds · 1 t |
| Enr | RA · LA | 2 | |
| Enr | RA · LA | 2 | |
| electronicsC3 SlaveIS | CT | ||
| electronicsGuardian ECM SuiteIS | LT |
CASE: Right Torso · Left Torso
Systems & Manufacturers
HTM-28Tr
Hatamoto-Chi
PV47
TP: BMSZ: 4TMM: 0MV: 6"j
ROLE: Juggernaut
Damage
S (+0)
4
M (+2)
4
L (+4)
2
OV: 1Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 83Skill 1 74Skill 2 65Skill 3 56Skill 4 47Skill 5 42Skill 6 37Skill 7 32Skill 8 27
Availability by era
5 eras · 3 factions
Hatamoto-Chi variants (10)
HTM-26T Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3039 Battle value 1,536 Point value 38HTM-27T (Daniel) Role Sniper Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, FLK1/1/1, SRM1/1 Introduced 3039 Battle value 1,520 Point value 36HTM-27T Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM1/1 Introduced 3042 Battle value 1,607 Point value 39HTM-27T (Lowenbrau) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM2/2 Introduced 3051 Battle value — Point value 48HTM-27T (Daniel II) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, CASE, FLK1/1/1, MHQ5, TAG Introduced 3052 Battle value 1,661 Point value 48HTM-28T Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MHQ1 Introduced 3059 Battle value 2,039 Point value 46HTM-28T (Shin) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MEL, MHQ1, TSM Introduced 3060 Battle value 2,213 Point value 50
HTM-28Tr current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, MHQ1 Introduced 3071 Battle value 2,034 Point value 47
HTM-27T2 Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3114 Battle value — Point value —HTM-30T Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities BRA, CASEII, SRM1/1 Introduced 3142 Battle value 2,196 Point value 44