Hatamoto-Chi HTM-27T (Daniel)
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Sniper
- Intro
- 3039 Late Succession War (Renaissance)
- Rules
- Experimental
- Cost
- 15.16M C-bills
- Move
- Armor
- 216 pts
Prototype LB 10-X Autocannon ×2SRM 4 ×2
Battle Value
1,520by skill
Point Value
36
HTM-27T (Daniel)
Hatamoto-Chi
PV36
TP: BMSZ: 4TMM: 0MV: 8"
ROLE: Sniper
Damage
S (+0)
3
M (+2)
3
L (+4)
2
OV: 0Heat scale123S

Special , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20
Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,511 |
| G1 | 2 | 3,070 |
| G2 | 3 | 2,554 |
| G3 | 4 | 2,006 |
| G4 | 5 | 1,520 |
| G5 | 6 | 1,307 |
| G6 | 7 | 1,170 |
| G7 | 8 | 1,034 |
| G8 | 8 | 973 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Hatamoto-Chi HTM-27T (Daniel) is an 80-ton assault built around a 320 fusion engine, cruising at 43 km/h and topping out near 65. It carries a Prototype LB 10-X Autocannon in each arm and an SRM 4 in each torso, with CASE lining both the left and right torso. The internal structure uses a prototype endo steel frame, and the design is noted as an easily-serviced machine. It comes out of field refit work rather than a single manufacturer, assembled at various sites.
Armor & loadout
Mech rightFrontMech left
HATAMOTO-CHI HTM-27T (DANIEL)
BallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 4 | RT · LT | 2 | 50 rds · 2 t |
| BalPrototype LB 10-X Autocannon | RA · LA | 2 | 40 rds · 4 t in RT, LT |
CASE: Right Torso · Left Torso
Systems & manufacturers
Hatamoto-Chi variants (10)
HTM-26T Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3039 Battle value 1,536 Point value 38
HTM-27T (Daniel) current variant Role Sniper Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, FLK1/1/1, SRM1/1 Introduced 3039 Battle value 1,520 Point value 36
HTM-27T Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM1/1 Introduced 3042 Battle value 1,607 Point value 39HTM-27T (Lowenbrau) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM2/2 Introduced 3051 Battle value — Point value 48HTM-27T (Daniel II) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, CASE, FLK1/1/1, MHQ5, TAG Introduced 3052 Battle value 1,661 Point value 48HTM-28T Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MHQ1 Introduced 3059 Battle value 2,039 Point value 46HTM-28T (Shin) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MEL, MHQ1, TSM Introduced 3060 Battle value 2,213 Point value 50HTM-28Tr Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, MHQ1 Introduced 3071 Battle value 2,034 Point value 47HTM-27T2 Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3114 Battle value — Point value —HTM-30T Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities BRA, CASEII, SRM1/1 Introduced 3142 Battle value 2,196 Point value 44