Hatamoto-Chi HTM-28T (Shin)
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Brawler
- Intro
- 3060 Clan Invasion
- Rules
- Standard
- Cost
- 9.82M C-bills
- Move
- Armor
- 247 pts
Medium Pulse Laser ×6Gauss RifleSword
Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-I
Compare this unitBattle Value
2,213by skill
Point Value
50
Recognition Notes
The Hatamoto-Chi HTM-28T (Shin) is an 80-ton brawler that closes to close range, cruising at 32 km/h and reaching 54 with its myomer boosted under combat heat. A Gauss Rifle sits in the left arm, backed by six Medium Pulse Lasers packed into the left torso, and the right arm carries a sword for melee work. CASE lines both the left and right torsos, and a C3 slave unit rides in the center torso for coordinated targeting. Triple-Strength Myomer gives the frame its melee punch, and standard armor covers the chassis in this field refit built at various sites.
Armor & Loadout
HATAMOTO-CHI HTM-28T (SHIN)
EnergyBallisticPhysical
Head: 9 front
Center Torso: 34 front, 16 rear
Right Torso: 25 front, 9 rear
Left Torso: 25 front, 9 rear
Right Arm: 26 front
Left Arm: 26 front
Right Leg: 34 front
Left Leg: 34 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | LT ×6 | 6 | |
| PhySword | RA | 1 | |
| Bal | LA | 1 | 24 rds · 3 t in LT |
| electronicsC3 SlaveIS | CT |
CASE: Right Torso · Left Torso
Systems & Manufacturers
HTM-28T (Shin)
Hatamoto-Chi
PV50
TP: BMSZ: 4TMM: 0MV: 6"j
ROLE: Brawler
Damage
S (+0)
5
M (+2)
5
L (+4)
2
OV: 1Heat scale123S

Special , , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 90Skill 1 80Skill 2 70Skill 3 60Skill 4 50Skill 5 45Skill 6 40Skill 7 35Skill 8 30
Availability by era
3 eras · 2 factions
Hatamoto-Chi variants (10)
HTM-26T Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3039 Battle value 1,536 Point value 38HTM-27T (Daniel) Role Sniper Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, FLK1/1/1, SRM1/1 Introduced 3039 Battle value 1,520 Point value 36HTM-27T Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM1/1 Introduced 3042 Battle value 1,607 Point value 39HTM-27T (Lowenbrau) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM2/2 Introduced 3051 Battle value — Point value 48HTM-27T (Daniel II) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, CASE, FLK1/1/1, MHQ5, TAG Introduced 3052 Battle value 1,661 Point value 48HTM-28T Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MHQ1 Introduced 3059 Battle value 2,039 Point value 46
HTM-28T (Shin) current variant Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MEL, MHQ1, TSM Introduced 3060 Battle value 2,213 Point value 50
HTM-28Tr Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, MHQ1 Introduced 3071 Battle value 2,034 Point value 47HTM-27T2 Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3114 Battle value — Point value —HTM-30T Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities BRA, CASEII, SRM1/1 Introduced 3142 Battle value 2,196 Point value 44