Hankyu (Arctic Cheetah) Prime
- Type
- BattleMech
- Tech
- Clan
- Mass
- 30t
- Role
- Striker
- Intro
- 3037 Late Succession War (Renaissance)
- Rules
- Standard
- Cost
- 7.26M C-bills
- Move
- Armor
- 76 pts
ER Medium Laser ×2FlamerLRM 5 ×2TAG
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2
Compare this unitBattle Value
1,334by skill
Point Value
36
Recognition Notes
The Hankyu (Arctic Cheetah) Prime is a 30-ton striker built on a 240 XL fusion engine, cruising at 86 km/h and topping out near 130, with a 180-metre jump capability. Each arm pairs an ER medium laser with an LRM 5, giving it both close-range punch and stand-off missile fire, while a TAG unit sits in the left torso and a flamer in the right. An ECM suite occupies the left torso alongside the TAG, and an active probe fills the right torso. Endo steel structure and ferro-fibrous armor keep the frame light for its speed. Foster MechWorks Facility Beta builds it at Foster, with production also carried out at other sites.
Armor & Loadout
HANKYU (ARCTIC CHEETAH) PRIME
EnergyMissileSupport
Head: 9 front
Center Torso: 8 front, 5 rear
Right Torso: 8 front, 4 rear
Left Torso: 8 front, 4 rear
Right Arm: 7 front
Left Arm: 7 front
Right Leg: 8 front
Left Leg: 8 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| SupTAG | LT | 1 | |
| Enr | RA · LA | 2 | |
| Msl | RA · LA | 2 | 48 rds · 2 t in RT, LT |
| electronicsActive ProbepodClan | RT | ||
| electronicsECM SuitepodClan | LT |
Systems & Manufacturers
Prime
Hankyu (Arctic Cheetah)
PV36
TP: BMSZ: 1TMM: 0MV: 16"/12"j
ROLE: Striker
Damage
S (+0)
3
M (+2)
2
L (+4)
1
OV: 0Heat scale123S

Special , , , , , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20
Availability by era
8 eras · 18 factions
Hankyu (Arctic Cheetah) variants (11)
A Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, JMPW1 Introduced 3037 Battle value 1,117 Point value 32B Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK0*/0*/0*, OMNI, JMPW1 Introduced 3037 Battle value 1,076 Point value 28C Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI, PRB, RCN, JMPW1 Introduced 3037 Battle value 1,840 Point value 37D Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1, OMNI, JMPW1 Introduced 3037 Battle value 1,080 Point value 30
Prime current variant Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, IF1, OMNI, PRB, RCN, TAG, JMPW1 Introduced 3037 Battle value 1,334 Point value 36
H Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI, JMPW1 Introduced 3062 Battle value 1,264 Point value 29E Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, JMPW1 Introduced 3071 Battle value 1,084 Point value 32F Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, LPRB, LTAG, OMNI, RCN, WAT, JMPW1 Introduced 3093 Battle value 1,394 Point value 38I Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, HT1/1/1, JMPW1, OMNI, SRM1/1 Introduced 3099 Battle value 1,299 Point value 30J Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, JMPW1, OMNI Introduced 3141 Battle value 1,179 Point value 29T Role Scout Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, TAG Introduced 3142 Battle value 1,429 Point value 34