Hankyu (Arctic Cheetah) A
- Type
- BattleMech
- Tech
- Clan
- Mass
- 30t
- Role
- Striker
- Intro
- 3037 Late Succession War (Renaissance)
- Rules
- Standard
- Cost
- 6.66M C-bills
- Move
- Armor
- 76 pts
FlamerSmall Pulse LaserStreak SRM 6 ×2
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2
Compare this unitBattle Value
1,117by skill
Point Value
32
Recognition Notes
The Hankyu (Arctic Cheetah) A is a 30-ton striker that fights close in, cruising at 86 km/h and topping out near 130, with a 180-metre jump. Where the Prime configuration carries an ER Medium Laser and LRM 5 in each arm, this configuration replaces them with a Streak SRM 6 and Small Pulse Laser in the right arm and a Streak SRM 6 and Flamer in the left arm. The TAG mounted in the Prime's left torso is absent here. Built by Foster MechWorks Facility Beta, among other sites.
Armor & Loadout
HANKYU (ARCTIC CHEETAH) A
EnergyMissile
Head: 9 front
Center Torso: 8 front, 5 rear
Right Torso: 8 front, 4 rear
Left Torso: 8 front, 4 rear
Right Arm: 7 front
Left Arm: 7 front
Right Leg: 8 front
Left Leg: 8 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 6 | RA · LA | 2 | 30 rds · 2 t in RT, LT |
| Enr | RA | 1 | |
| Enr | LA | 1 |
Systems & Manufacturers
A
Hankyu (Arctic Cheetah)
PV32
TP: BMSZ: 1TMM: 0MV: 16"/12"j
ROLE: Striker
Damage
S (+0)
3
M (+2)
3
L (+4)
0
OV: 0Heat scale123S

Special , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 56Skill 1 50Skill 2 44Skill 3 38Skill 4 32Skill 5 29Skill 6 26Skill 7 23Skill 8 20
Availability by era
8 eras · 18 factions
Hankyu (Arctic Cheetah) variants (11)
A current variant Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, JMPW1 Introduced 3037 Battle value 1,117 Point value 32
B Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK0*/0*/0*, OMNI, JMPW1 Introduced 3037 Battle value 1,076 Point value 28C Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI, PRB, RCN, JMPW1 Introduced 3037 Battle value 1,840 Point value 37D Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1, OMNI, JMPW1 Introduced 3037 Battle value 1,080 Point value 30Prime Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, IF1, OMNI, PRB, RCN, TAG, JMPW1 Introduced 3037 Battle value 1,334 Point value 36H Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI, JMPW1 Introduced 3062 Battle value 1,264 Point value 29E Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, JMPW1 Introduced 3071 Battle value 1,084 Point value 32F Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, LPRB, LTAG, OMNI, RCN, WAT, JMPW1 Introduced 3093 Battle value 1,394 Point value 38I Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, HT1/1/1, JMPW1, OMNI, SRM1/1 Introduced 3099 Battle value 1,299 Point value 30J Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, JMPW1, OMNI Introduced 3141 Battle value 1,179 Point value 29T Role Scout Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, TAG Introduced 3142 Battle value 1,429 Point value 34