Hankyu (Arctic Cheetah) I
- Type
- BattleMech
- Tech
- Clan
- Mass
- 30t
- Role
- Striker
- Intro
- 3099 Early Republic
- Rules
- Standard
- Move
- Armor
- 76 pts
FlamerImproved Heavy Medium LaserPlasma CannonSRM 4 ×2
Source: RG21
Compare this unitBattle Value
1,299by skill
Point Value
30
Recognition Notes
The Hankyu (Arctic Cheetah) I is a 30-ton striker built for close-in fighting, cruising at 86 km/h and topping out near 130, with a jump range of 180 meters. Where the Prime configuration carries an ER Medium Laser and LRM 5 in each arm, this configuration fields an Improved Heavy Medium Laser in the left arm and a Plasma Cannon in the right. In place of the Prime's TAG and ECM suite in the left torso, it carries an SRM 4 and a Flamer, and where the Prime's right torso holds a Flamer and an active probe, this configuration mounts an SRM 4. Foster MechWorks Facility Beta builds it, alongside several other plants.
Armor & Loadout
HANKYU (ARCTIC CHEETAH) I
EnergyMissile
Head: 9 front
Center Torso: 8 front, 5 rear
Right Torso: 8 front, 4 rear
Left Torso: 8 front, 4 rear
Right Arm: 7 front
Left Arm: 7 front
Right Leg: 8 front
Left Leg: 8 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 4 | RT · LT | 2 | 50 rds · 2 t |
| Enr | LT | 1 | |
| Enr | RA | 1 | 10 rds · 1 t |
| Enr | LA | 1 |
Systems & Manufacturers
I
Hankyu (Arctic Cheetah)
PV30
TP: BMSZ: 1TMM: 0MV: 16"/12"j
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
OV: 1Heat scale123S

Special , , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18
Availability by era
4 eras · 9 factions
Hankyu (Arctic Cheetah) variants (11)
A Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, JMPW1 Introduced 3037 Battle value 1,117 Point value 32B Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK0*/0*/0*, OMNI, JMPW1 Introduced 3037 Battle value 1,076 Point value 28C Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI, PRB, RCN, JMPW1 Introduced 3037 Battle value 1,840 Point value 37D Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1, OMNI, JMPW1 Introduced 3037 Battle value 1,080 Point value 30Prime Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, IF1, OMNI, PRB, RCN, TAG, JMPW1 Introduced 3037 Battle value 1,334 Point value 36H Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI, JMPW1 Introduced 3062 Battle value 1,264 Point value 29E Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, JMPW1 Introduced 3071 Battle value 1,084 Point value 32F Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, LPRB, LTAG, OMNI, RCN, WAT, JMPW1 Introduced 3093 Battle value 1,394 Point value 38
I current variant Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, HT1/1/1, JMPW1, OMNI, SRM1/1 Introduced 3099 Battle value 1,299 Point value 30
J Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, JMPW1, OMNI Introduced 3141 Battle value 1,179 Point value 29T Role Scout Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, TAG Introduced 3142 Battle value 1,429 Point value 34