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Grim Reaper GRM-R-PR30

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Tech
Inner Sphere
Mass
55t
Rules
Standard
Cost
12.06M C-bills
Move
Armor
185 pts

ER Medium LaserER PPCLRM 15Streak SRM 6

Technical Readout: TR:J · Record Sheets: RS:J

Compare this unit
SkillPVSkill 0 73Skill 1 65Skill 2 57Skill 3 49Skill 4 41Skill 5 37Skill 6 33Skill 7 29Skill 8 25

Availability by era

5 eras · 2 factions

GunPilotAdj BV
G013,865
G123,379
G232,811
G342,208
G451,673
G561,439
G671,288
G781,138
G881,071

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The GRM-R-PR30 is a 55-ton skirmisher, a 3066 rebuild of the 3052 original that trades reach and punch for tighter control. Where the PR29 carried an ER large laser in the right arm, this variant mounts an ER PPC, and the left arm's SRM 6 and medium pulse laser give way to a Streak SRM 6 and an ER medium laser. The LRM 15 in the right torso replaces the earlier LRM 20, now guided by an Artemis IV fire-control system in the same torso, and the anti-missile system in the center torso is gone in favor of a C3 slave unit. Triple-Strength Myomer replaces the standard myomer of the PR29, letting the 'Mech push its cruising speed to 76 km/h under combat heat, while its ordinary cruising and top speeds hold at 54 and 86 km/h. CASE still lines the left torso, and the design remains easily serviced in the field. Blankenburg Technologies builds it at Terra.

Armor & loadout

Mech rightFrontMech left
GRIM REAPER GRM-R-PR30
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslRT116 rds · 2 t in LT
EnrRA1
MslStreak SRM 6LA115 rds · 1 t in LT
EnrLA1
electronicsC3 SlaveISCT
electronicsArtemis IV FCSISRT

CASE: Left Torso