Garm GRM-01C
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 35t
- Role
- Brawler
- Intro
- 3062 FedCom Civil War
- Rules
- Standard
- Cost
- 2.97M C-bills
- Move
- Armor
- 89 pts
ER Medium LaserRotary AC/5
TR:3060 · Record Sheets: RS:3060u
Compare this unitBattle Value
1,140by skill
Point Value
21
Recognition Notes
The Garm GRM-01C is a 35-ton light that fights close in, cruising at 54 km/h and topping out near 86, with a 150-metre jump. Where the GRM-01A of 3058 fought at range with an LRM 10 and an LB 5-X AC, this 3062 rework swaps the LRM 10 for an ER Medium Laser in the left torso and replaces the LB 5-X AC with a Rotary AC/5 in the right torso. CASE now lines the left torso, protecting the ammunition feeding the rotary autocannon. The engine, endo steel structure, and ferro-fibrous armor carry over unchanged from the original. Johnston Industries builds it at New Syrtis.
Armor & Loadout
GARM GRM-01C
EnergyBallistic
Head: 8 front
Center Torso: 11 front, 4 rear
Right Torso: 9 front, 3 rear
Left Torso: 9 front, 3 rear
Right Arm: 9 front
Left Arm: 9 front
Right Leg: 12 front
Left Leg: 12 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RT | 1 | 40 rds · 2 t in LT |
| Enr | LT | 1 |
CASE: Left Torso
Systems & Manufacturers
GRM-01C
Garm
PV21
TP: BMSZ: 1TMM: 0MV: 10"j
ROLE: Brawler
Damage
S (+0)
2
M (+2)
2
L (+4)
0
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 37Skill 1 33Skill 2 29Skill 3 25Skill 4 21Skill 5 19Skill 6 17Skill 7 15Skill 8 13
Availability by era
6 eras · 4 factions
Garm variants (4)
GRM-01A Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK0*/0*/0*, IF1 Introduced 3058 Battle value 701 Point value 17GRM-01B Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1 Introduced 3059 Battle value 934 Point value 23
GRM-01C current variant Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3062 Battle value 1,140 Point value 21
GRM-01A2 Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced 3076 Battle value 1,078 Point value 20