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Flamberge D

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Tech
Mixed
Mass
70t
Intro
3115 Late Republic
Rules
Standard
Cost
18.06M C-bills
Move
Armor
216 pts

Medium Pulse Laser ×4Plasma Rifle ×2SRM 6 ×2

SkillPVSkill 0 73Skill 1 65Skill 2 57Skill 3 49Skill 4 41Skill 5 37Skill 6 33Skill 7 29Skill 8 25

Availability by era

3 eras · 2 factions

GunPilotAdj BV
G015,445
G124,761
G233,960
G343,111
G452,357
G562,027
G671,815
G781,603
G881,508

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Flamberge D is a 70-ton juggernaut built for close-in fighting, cruising at 43 km/h and topping out near 65. Its arms carry an SRM 6 and two Medium Pulse Lasers apiece, as on the Prime configuration, but where the Prime mounts an ATM 6 in each torso, the D fields a Plasma Rifle in the left torso and a Plasma Rifle in the right torso. Its mixed Inner Sphere and Clan technology base runs on a Clan XL fusion engine and 16 Clan double heat sinks, against the Prime's 15, though its jump jets carry it only 120 metres, short of the Prime's 180-metre range. Olivetti Weaponry builds the type at Sudeten.

Armor & loadout

Mech rightFrontMech left
FLAMBERGE D
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrPlasma RifleRT · LT240 rds · 4 t in CT
MslSRM 6RA · LA230 rds · 2 t in RT, LT
EnrRA ×2 · LA ×24