Fenris (Ice Ferret) Prime
- Type
- BattleMech
- Tech
- Clan
- Mass
- 45t
- Role
- Striker
- Intro
- 2948 Late Succession War (LosTech)
- Rules
- Standard
- Cost
- 12.54M C-bills
- Move
- Armor
- 144 pts
ER PPCER Small LaserStreak SRM 2
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 1
Compare this unitBattle Value
1,678by skill
Point Value
44
Recognition Notes
The Fenris (Ice Ferret) Prime is a 45-ton striker riding a 360 XL fusion engine to a cruising speed of 86 km/h and a top speed of 130, brisk for its weight. An ER PPC and an ER Small Laser share the left arm while a Streak SRM 2 sits in the right arm. An active probe is mounted in the center torso, and the chassis is built on endo steel structure under ferro-fibrous armor, cooled by 12 double heat sinks. W-7 Facilities builds it at Tranquil, with additional production at other sites.
Armor & Loadout
FENRIS (ICE FERRET) PRIME
EnergyMissile
Head: 9 front
Center Torso: 19 front, 8 rear
Right Torso: 14 front, 7 rear
Left Torso: 14 front, 7 rear
Right Arm: 14 front
Left Arm: 14 front
Right Leg: 19 front
Left Leg: 19 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 2 | RA | 1 | 50 rds · 1 t |
| Enr | LA | 1 | |
| Enr | LA | 1 | |
| electronicsActive ProbepodClan | CT |
Systems & Manufacturers
Prime
Fenris (Ice Ferret)
PV44
TP: BMSZ: 2TMM: 0MV: 16"
ROLE: Striker
Damage
S (+0)
3
M (+2)
3
L (+4)
2
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 80Skill 1 71Skill 2 62Skill 3 53Skill 4 44Skill 5 40Skill 6 36Skill 7 32Skill 8 28
Availability by era
9 eras · 18 factions
Fenris (Ice Ferret) variants (15)
A Role Striker Tech base Clan Rules Standard Alpha Strike abilities AMS, CASE, FLK0*/0*/0*, OMNI Introduced 2948 Battle value 1,323 Point value 36B Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, SRM1/1 Introduced 2948 Battle value 1,461 Point value 40C Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, OMNI Introduced 2948 Battle value 1,211 Point value 37D Role Striker Tech base Clan Rules Standard Alpha Strike abilities AMS, CASE, OMNI Introduced 2948 Battle value 1,653 Point value 45
Prime current variant Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, PRB, RCN Introduced 2948 Battle value 1,678 Point value 44
E Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3059 Battle value 1,483 Point value 41H Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3061 Battle value 1,619 Point value 45L Role Scout Tech base Clan Rules Standard Alpha Strike abilities CASE, HT1/1/1, OMNI Introduced 3069 Battle value 1,380 Point value 31U Role Striker Tech base Clan Rules Experimental Alpha Strike abilities CASE, OMNI, TOR1/1/0*, UMU Introduced 3077 Battle value 1,549 Point value 37F Role Sniper Tech base Clan Rules Standard Alpha Strike abilities ECM, ENE, LPRB, OMNI, RCN, WAT Introduced 3084 Battle value 1,771 Point value 41G Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, LTAG, OMNI, SRM1/1 Introduced 3088 Battle value 1,196 Point value 44I Role Scout Tech base Mixed Rules Advanced Alpha Strike abilities BH, CASE, OMNI, RCN, SRM2/2 Introduced 3099 Battle value 1,096 Point value 43J Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3120 Battle value 1,771 Point value 65K Role Striker Tech base Clan Rules Standard Alpha Strike abilities AMS, ENE, OMNI Introduced 3135 Battle value 1,769 Point value 42T Role Scout Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, PRB, RCN Introduced 3142 Battle value 1,825 Point value 49