Fenris (Ice Ferret) G
- Type
- BattleMech
- Tech
- Clan
- Mass
- 45t
- Role
- Striker
- Intro
- 3088 Early Republic
- Rules
- Standard
- Cost
- 12.17M C-bills
- Move
- Armor
- 144 pts
ER Small Pulse Laser ×2AP Gauss Rifle ×4SRM 4 ×2Light TAG

Availability by era
4 eras · 11 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,763 |
| G1 | 2 | 2,416 |
| G2 | 3 | 2,009 |
| G3 | 4 | 1,579 |
| G4 | 5 | 1,196 |
| G5 | 6 | 1,029 |
| G6 | 7 | 921 |
| G7 | 8 | 813 |
| G8 | 8 | 765 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Fenris G is a 45-ton striker built for close-in work, cruising at 86 km/h and topping out at 130. Where the Prime configuration carries an ER PPC and ER Small Laser in the left arm and a Streak SRM 2 in the right, this configuration mounts an SRM 4 and a pair of AP Gauss Rifles in each arm, trading reach for a concentrated short-range barrage. An ER Small Pulse Laser sits in each torso side, and a Light TAG rides in the center torso in place of the Prime's active probe. Assault Tech Industries builds the type alongside W-7 Facilities and Wolf Clan Site 3.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Sup | CT | 1 | |
| EnrER Small Pulse Laser | RT · LT | 2 | |
| MslSRM 4 | RA · LA | 2 | 25 rds · 1 t in RT |
| Bal | RA ×2 · LA ×2 | 4 | 40 rds · 1 t in LT |