Dreadnought Mk II Trailer Configuration #4
Loading Create variant…
- Type
- Support Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Sniper
- Intro
- 3081 Early Republic
- Rules
- Experimental
- Armor
- 100 pts
Battle Value
291by skill
Point Value
8

Source: XTR:Periphery
Compare this unitConfiguration #4
Dreadnought Mk II Trailer
PV8
TP: SVSZ: 2TMM: 0MV: 0"t
ROLE: Sniper
Damage
S (+0)
1
M (+2)
1
L (+4)
1
Heat not tracked

Special , , , HTC, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 16Skill 1 14Skill 2 12Skill 3 10Skill 4 8Skill 5 7Skill 6 6Skill 7 5Skill 8 4
Availability by era
4 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 672 |
| G1 | 2 | 588 |
| G2 | 3 | 489 |
| G3 | 4 | 384 |
| G4 | 5 | 291 |
| G5 | 6 | 250 |
| G6 | 7 | 224 |
| G7 | 8 | 198 |
| G8 | 8 | 186 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Dreadnought Mk II Trailer Configuration #4 is a 50-ton tracked support vehicle fielded in the sniper role. It carries no engine of its own and moves only under tow, its single turret set atop the hull. The crew rides behind BAR 7 armor plate. Marian Arms, Inc. builds the type at Alphard.
Armor & loadout
DREADNOUGHT MK II TRAILER CONFIGURATION #4
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| otherHyper Velocity Auto Cannon/5 | T | ||
| otherRL 15 | T | ||
| otherSV Chassis Mod [Tractor] | B | ||
| otherSV Chassis Mod [Trailer] | B | ||
| otherAdvanced Fire Control | B | ||
| IS Ammo HVAC/5 | B ×2 | 2 | 2 t |
Systems & manufacturers
Dreadnought Mk II Trailer variants (4)
Configuration #1 Role Sniper Tech base Inner Sphere Rules Experimental Alpha Strike abilities AFC, BAR, CT20, HTC, IF0*, OMNI, TUR(1/1/1, IF0*) Introduced 3081 Battle value 273 Point value 8Configuration #2 Role Missile Boat Tech base Inner Sphere Rules Experimental Alpha Strike abilities AFC, BAR, CT18, HTC, IF1, OMNI, TUR(1/2/1, IF1) Introduced 3081 Battle value 234 Point value 11Configuration #3 Role Ambusher Tech base Inner Sphere Rules Experimental Alpha Strike abilities AFC, BAR, CT17, HTC, IF0*, OMNI, TUR(2/2/1, IF0*) Introduced 3081 Battle value 307 Point value 11
Configuration #4 current variant Role Sniper Tech base Inner Sphere Rules Experimental Alpha Strike abilities AFC, BAR, CT17, HTC, OMNI, TUR(1/1/1) Introduced 3081 Battle value 291 Point value 8