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Daimyo HQ 67-K2

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Tech
Inner Sphere
Mass
50t
Role
Sniper
Rules
Standard
Cost
1.62M C-bills
Move
Armor
112 pts

Light PPC ×2Machine Gun ×2

Daimyo HQ 67-K2 line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 46Skill 1 41Skill 2 36Skill 3 31Skill 4 26Skill 5 23Skill 6 20Skill 7 17Skill 8 14

Availability by era

6 eras · 1 faction

GunPilotAdj BV
G011,495
G121,307
G231,087
G34854
G45647
G56556
G67498
G78440
G88414

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Daimyo HQ 67-K2 is a 50-ton wheeled combat vehicle fielded as a sniper, cruising at 54 km/h with a top speed of 86. Where the 67-K's turret carries a single large laser alongside four machine guns, the 67-K2's turret instead mounts two Light PPCs, and the machine gun count drops to just one on the right side and one on the left side of the hull. Cruising and top speeds carry over unchanged from the 67-K, as does the standard armor and the 4-ton infantry compartment. Communications equipment remains fitted in the hull.

Armor & loadout

DAIMYO HQ 67-K2
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
BalR · L20.5 t ammo in B
EnrT ×22
otherCommunications Equipment7 tB