Daimyo HQ 67-K
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Scout
- Intro
- 2781 Early Succession War
- Rules
- Standard
- Cost
- 1.38M C-bills
- Move
- Armor
- 112 pts

Large LaserMachine Gun ×4
TR:3075 · Record Sheets: RS:3075u-AW
Compare this unitBattle Value
583by skill
Point Value
25
Recognition Notes
The Daimyo HQ 67-K is a 50-ton wheeled combat vehicle fielded as a scout, cruising at 54 km/h and reaching 86 at top speed. Its turret carries a Large Laser and four Machine Guns. The hull holds communications equipment and a 4-ton infantry compartment, and the crew rides behind Standard armor.
Armor & Loadout
DAIMYO HQ 67-K
EnergyBallistic
Front: 34 front
Right: 22 front
Left: 22 front
Turret: 19 front
Rear: 15 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | T | 1 | |
| Bal | T ×4 | 4 | 0.5 t ammo in B |
| otherCommunications Equipment7 t | B |
Systems & Manufacturers
67-K
Daimyo HQ
PV25
TP: CVSZ: 2TMM: 0MV: 10"w
ROLE: Scout
Damage
S (+0)
2
M (+2)
1
L (+4)
0
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 45Skill 1 40Skill 2 35Skill 3 30Skill 4 25Skill 5 22Skill 6 19Skill 7 16Skill 8 13
Availability by era
10 eras · 3 factions
Daimyo HQ variants (4)
67-K current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities IT4, MHQ7, RCN, SRCH, TUR(2/1/-) Introduced 2781 Battle value 583 Point value 25
67-NC Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities IT3, SRCH, TUR(2/1/-) Introduced 2910 Battle value 583 Point value 1967-K2 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities IT4, MHQ7, RCN, SRCH, TUR(1/1/1) Introduced 3067 Battle value 647 Point value 2667-R Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities IT3, MHQ7, REAR0*/0*/0*, RCN, SRCH, TUR(1/1/-) Introduced 3068 Battle value 683 Point value 29