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Crimson Langur Prime

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Tech
Clan
Mass
50t
Rules
Standard
Cost
13.8M C-bills
Move
Armor
168 pts

Heavy Medium Laser ×2ER Large Laser

SkillPVSkill 0 99Skill 1 88Skill 2 77Skill 3 66Skill 4 55Skill 5 49Skill 6 43Skill 7 37Skill 8 31

Availability by era

5 eras · 9 factions

GunPilotAdj BV
G014,509
G123,943
G233,279
G342,577
G451,952
G561,679
G671,503
G781,327
G881,249

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Crimson Langur Prime is a 50-ton striker that cruises at 76 km/h and can reach 119 km/h in a sprint, with a jump range of 150 metres. An ER Large Laser sits in the right arm, backed by a targeting computer in the same limb, while a Heavy Medium Laser rides in each torso side. A light active probe is mounted in the center torso, and the design carries enhanced communications gear. It is noted as an easily-serviced design, and its heat is drawn off by fourteen double heat sinks. York Y2 Facility builds it at York.

Armor & loadout

Mech rightFrontMech left
CRIMSON LANGUR PRIME
Energy
Weapon / EquipmentLocQtyAmmo
EnrRT · LT2
EnrRA1
electronicsLight Active ProbepodClanCT
electronicsTargeting ComputerpodClanRA