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Crimson Langur A

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Tech
Clan
Mass
50t
Rules
Standard
Cost
13.76M C-bills
Move
Armor
168 pts

ER Large LaserLRM 15 ×2

SkillPVSkill 0 89Skill 1 79Skill 2 69Skill 3 59Skill 4 49Skill 5 44Skill 6 39Skill 7 34Skill 8 29

Availability by era

5 eras · 9 factions

GunPilotAdj BV
G014,627
G124,046
G233,365
G342,644
G452,003
G561,723
G671,542
G781,362
G881,282

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Crimson Langur A is a 50-ton missile boat that fights at long range, cruising at 76 km/h and topping out near 119. Where the Prime configuration mounts a pair of Heavy Medium Lasers in the torsos alongside its ER Large Laser, this configuration carries two LRM 15 racks in the left arm and keeps the ER Large Laser in the right arm. It omits the targeting computer and light active probe fitted to the Prime, and runs 10 double heat sinks against the Prime's 14. Enhanced communications gear and an easily-serviced design carry over from the base configuration, and York Y2 Facility builds it at York, with additional production at other sites.

Armor & loadout

Mech rightFrontMech left
CRIMSON LANGUR A
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrRA1
MslLA ×2232 rds · 4 t in LT