Crimson Langur D
- Type
- BattleMech
- Tech
- Clan
- Mass
- 50t
- Role
- Striker
- Intro
- 3068 Jihad
- Rules
- Standard
- Cost
- 14.01M C-bills
- Move
- Armor
- 168 pts
ER Micro Laser ×4Medium Pulse Laser ×2SRM 4 ×4Light TAG
TR:3067 · Record Sheets: RS:3067u
Compare this unit
Availability by era
4 eras · 9 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,313 |
| G1 | 2 | 3,771 |
| G2 | 3 | 3,137 |
| G3 | 4 | 2,464 |
| G4 | 5 | 1,867 |
| G5 | 6 | 1,606 |
| G6 | 7 | 1,438 |
| G7 | 8 | 1,270 |
| G8 | 8 | 1,195 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Crimson Langur D is a 50-ton striker that fights close-in, cruising at 76 km/h and topping out at 119 with a 150-meter jump. Where the Prime configuration mounts an ER Large Laser in the right arm and a Heavy Medium Laser in each torso, this configuration fills both arms with a Medium Pulse Laser, a pair of SRM 4 racks, and twin ER Micro Lasers apiece. A Light TAG sits in the left torso, and the targeting computer moves from the right arm to the right torso. It carries 10 double heat sinks against the Prime's 14, and the enhanced communications gear common to the chassis remains fitted. York Y2 Facility builds the type, with production also carried out at other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Sup | LT | 1 | |
| Enr | RA · LA | 2 | |
| MslSRM 4 | RA ×2 · LA ×2 | 4 | 50 rds · 2 t |
| Enr | RA ×2 · LA ×2 | 4 | |
| electronicsTargeting ComputerpodClan | RT |