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Crimson Langur B

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Tech
Clan
Mass
50t
Rules
Standard
Cost
14.8M C-bills
Move
Armor
168 pts

ER Medium Laser ×3ATM 9

SkillPVSkill 0 91Skill 1 81Skill 2 71Skill 3 61Skill 4 51Skill 5 46Skill 6 41Skill 7 36Skill 8 31

Availability by era

5 eras · 9 factions

GunPilotAdj BV
G015,105
G124,464
G233,713
G342,917
G452,210
G561,901
G671,702
G781,503
G881,414

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Crimson Langur B is a 50-ton striker built on the same 350 XL fusion engine as the Prime configuration. Where the Prime carries an ER large laser in the right arm and a Heavy Medium Laser in each torso, this configuration mounts three ER Medium Lasers in the left arm and an ATM 9 in the right arm, dropping the Prime's targeting computer. Jump range extends from 150 to 210 metres, though the heat-sink count falls from 14 to 10 double sinks. A light active probe remains in the center torso, and the type keeps its enhanced communications gear and easily-serviced design. York Y2 Facility builds it, along with other sites.

Armor & loadout

Mech rightFrontMech left
CRIMSON LANGUR B
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslRA121 rds · 3 t
EnrLA ×33
electronicsLight Active ProbepodClanCT