Crimson Langur B
- Type
- BattleMech
- Tech
- Clan
- Mass
- 50t
- Role
- Striker
- Intro
- 3065 FedCom Civil War
- Rules
- Standard
- Cost
- 14.8M C-bills
- Move
- Armor
- 168 pts
ER Medium Laser ×3ATM 9
TR:3067 · Record Sheets: RS:3067u
Compare this unit
Availability by era
5 eras · 9 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,105 |
| G1 | 2 | 4,464 |
| G2 | 3 | 3,713 |
| G3 | 4 | 2,917 |
| G4 | 5 | 2,210 |
| G5 | 6 | 1,901 |
| G6 | 7 | 1,702 |
| G7 | 8 | 1,503 |
| G8 | 8 | 1,414 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Crimson Langur B is a 50-ton striker built on the same 350 XL fusion engine as the Prime configuration. Where the Prime carries an ER large laser in the right arm and a Heavy Medium Laser in each torso, this configuration mounts three ER Medium Lasers in the left arm and an ATM 9 in the right arm, dropping the Prime's targeting computer. Jump range extends from 150 to 210 metres, though the heat-sink count falls from 14 to 10 double sinks. A light active probe remains in the center torso, and the type keeps its enhanced communications gear and easily-serviced design. York Y2 Facility builds it, along with other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RA | 1 | 21 rds · 3 t |
| Enr | LA ×3 | 3 | |
| electronicsLight Active ProbepodClan | CT |